VersionSectionRiskImpactNote
6000.0.0b16Fixes
Physics
FixFixed an issue that prevented the physics system from counting CharacterController components towards the number of physics objects within a scene.
6000.0.0b15Fixes
Physics
FixFixed an issue that prevented the physics system from counting CharacterController components towards the number of physics objects within a scene.
6000.0.0b13Fixes
Physics
FixFixed an issue where CharacterController components would not be counted towards the number of physics objects within a scene, thus allowing the owning scene to be recreated regardless of the character controller being present or not.
6000.0.0b12Fixes
Physics
FixFixed an issue where CharacterController components would not be counted towards the number of physics objects within a scene, thus allowing the owning scene to be recreated regardless of the character controller being present or not.
6000.0.0b11Fixes
Physics
FixFixed an issue where CharacterController components would not be counted towards the number of physics objects within a scene, thus allowing the owning scene to be recreated regardless of the character controller being present or not.
6000.0.0b11Fixes
Physics
FixFixed an issue where CharacterController components would not be counted towards the number of physics objects within a scene, thus allowing the owning scene to be recreated regardless of the character controller being present or not.

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