UUM-49014
Fixed in 6000.0.0b11Mentioned in 5 release notes.
First fixed in 6000.0.0b11 (Mar 13, 2024); relisted in 4 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.0b16 | Fixes Prefabs | Fix | Fixed Assets referenced in Prefab Mode are not unloaded until a new Scene is opened. Now we also unload unused assets when exited Prefab Mode or changing to another Prefab in Prefab Mode. | |
| 6000.0.0b15 | Fixes Prefabs | Fix | Fixed Assets referenced in Prefab Mode are not unloaded until a new Scene is opened. Now we also unload unused assets when exited Prefab Mode or changing to another Prefab in Prefab Mode. | |
| 6000.0.0b13 | Fixes Prefabs | Fix | Fixed Assets referenced in Prefab Mode are not unloaded until a new Scene is opened. Now we also unload unused assets when exited Prefab Mode or changing to another Prefab in Prefab Mode. | |
| 6000.0.0b12 | Fixes Prefabs | Fix | Fixed Assets referenced in Prefab Mode are not unloaded until a new Scene is opened. Now we also unload unused assets when exited Prefab Mode or changing to another Prefab in Prefab Mode. | |
| 6000.0.0b11 | Fixes Prefabs | Fix | Fixed Assets referenced in Prefab Mode are not unloaded until a new Scene is opened. Now we also unload unused assets when exited Prefab Mode or changing to another Prefab in Prefab Mode. |