UUM-45589
Fixed in 2021.3.31f1Mentioned in 7 release notes.
First fixed in 2021.3.31f1 (Oct 3, 2023); relisted in 6 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.0b16 | Fixes 2D | Fix | Fixed an issue where a GameObject instantiated by a Tile is recreated on the player when the user refreshes the Tile without changing the Tile. | |
| 6000.0.0b15 | Fixes 2D | Fix | Fixed an issue where a GameObject instantiated by a Tile is recreated on the player when the user refreshes the Tile without changing the Tile. | |
| 6000.0.0b13 | Fixes 2D | Fix | Fixed an issue where a GameObject instantiated by a Tile is recreated on the player when the user refreshes the Tile without changing the Tile. | |
| 6000.0.0b12 | Fixes 2D | Fix | Fixed an issue where a GameObject instantiated by a Tile is recreated on the player when the user refreshes the Tile without changing the Tile. | |
| 6000.0.0b11 | Fixes 2D | Fix | Fixed an issue where a GameObject instantiated by a Tile is recreated on the player when the user refreshes the Tile without changing the Tile. | |
| 2022.3.11f1 | Fixes 2D | Fix | Fixed bug where a GameObject instantiated by a Tile is recreated on the player when the user refreshes the Tile without changing the Tile. | |
| 2021.3.31f1 | Fixes 2D | Fix | Fixed bug where a GameObject instantiated by a Tile is recreated on the player when the user refreshes the Tile without changing the Tile. |