UUM-159505
Fixed in 7000.0.0a16Mentioned in 1 release note.
First fixed in 7000.0.0a16 (Nov 5, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Fixes DX12 | Fix | Fixed undefined stencil writes on DirectX 12 in render passes that use read-only depth with writable stencil on texture array or cubemap depth targets. (UUM-159505) First seen in 7000.0.0a15. |