VersionSectionRiskImpactNote
7000.0.0a16Fixes
URP
FixFixed incorrect normals and specular highlights on Shader Graph terrain materials in the Deferred and Deferred+ rendering paths, on terrains that need more than one splatmap.
7000.0.0a12Fixes
URP
FixFixed incorrect normals and specular highlights on Shader Graph terrain materials in the Deferred and Deferred+ rendering paths, on terrains that need more than one splatmap.
7000.0.0a11Fixes
URP
FixFixed incorrect normals and specular highlights on Shader Graph terrain materials in the Deferred and Deferred+ rendering paths, on terrains that need more than one splatmap.
7000.0.0a10Fixes
URP
FixFixed incorrect normals and specular highlights on Shader Graph terrain materials in the Deferred and Deferred+ rendering paths, on terrains that need more than one splatmap.
7000.0.0a9Fixes
URP
FixFixed incorrect normals and specular highlights on Shader Graph terrain materials in the Deferred and Deferred+ rendering paths, on terrains that need more than one splatmap.
7000.0.0a8Fixes
URP
FixFixed incorrect normals and specular highlights on Shader Graph terrain materials in the Deferred and Deferred+ rendering paths, on terrains that need more than one splatmap.
7000.0.0a7Fixes
URP
FixFixed incorrect normals and specular highlights on Shader Graph terrain materials in the Deferred and Deferred+ rendering paths, on terrains that need more than one splatmap.

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