VersionSectionRiskImpactNote
7000.0.0a16Fixes
DX12
FixFixed terrain ShaderGraph splatmap layers beyond the 4th failing to render on DX12 in the Deferred and Deferred+ rendering paths when Rendering Layers or Decal Layers were enabled.
7000.0.0a12Fixes
DX12
FixFixed terrain ShaderGraph splatmap layers beyond the 4th failing to render on DX12 in the Deferred and Deferred+ rendering paths when Rendering Layers or Decal Layers were enabled.
7000.0.0a11Fixes
DX12
FixFixed terrain ShaderGraph splatmap layers beyond the 4th failing to render on DX12 in the Deferred and Deferred+ rendering paths when Rendering Layers or Decal Layers were enabled.
7000.0.0a10Fixes
DX12
FixFixed terrain ShaderGraph splatmap layers beyond the 4th failing to render on DX12 in the Deferred and Deferred+ rendering paths when Rendering Layers or Decal Layers were enabled.
7000.0.0a9Fixes
DX12
FixFixed terrain ShaderGraph splatmap layers beyond the 4th failing to render on DX12 in the Deferred and Deferred+ rendering paths when Rendering Layers or Decal Layers were enabled.
7000.0.0a8Fixes
DX12
FixFixed terrain ShaderGraph splatmap layers beyond the 4th failing to render on DX12 in the Deferred and Deferred+ rendering paths when Rendering Layers or Decal Layers were enabled.
7000.0.0a7Fixes
DX12
FixFixed terrain ShaderGraph splatmap layers beyond the 4th failing to render on DX12 in the Deferred and Deferred+ rendering paths when Rendering Layers or Decal Layers were enabled.

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