VersionSectionRiskImpactNote
7000.0.0a16Fixes
Asset Pipeline
FixFixed asset paths with two or three leading path separators (for example ///asset) being incorrectly rejected as invalid on Windows CoreCLR Editors. Drive-relative and volume-separated asset paths (for example C:a.prefab) are now validated identically on Mono and CoreCLR Editors.
7000.0.0a12Fixes
Asset Pipeline
FixFixed asset paths with two or three leading path separators (for example ///asset) being incorrectly rejected as invalid on Windows CoreCLR Editors. Drive-relative and volume-separated asset paths (for example C:a.prefab) are now validated identically on Mono and CoreCLR Editors.
7000.0.0a11Fixes
Asset Pipeline
FixFixed asset paths with two or three leading path separators (for example ///asset) being incorrectly rejected as invalid on Windows CoreCLR Editors. Drive-relative and volume-separated asset paths (for example C:a.prefab) are now validated identically on Mono and CoreCLR Editors.
7000.0.0a10Fixes
Asset Pipeline
FixFixed asset paths with two or three leading path separators (for example ///asset) being incorrectly rejected as invalid on Windows CoreCLR Editors. Drive-relative and volume-separated asset paths (for example C:a.prefab) are now validated identically on Mono and CoreCLR Editors.
7000.0.0a9Fixes
Asset Pipeline
FixFixed asset paths with two or three leading path separators (for example ///asset) being incorrectly rejected as invalid on Windows CoreCLR Editors. Drive-relative and volume-separated asset paths (for example C:a.prefab) are now validated identically on Mono and CoreCLR Editors.
7000.0.0a8Fixes
Asset Pipeline
FixFixed asset paths with two or three leading path separators (for example ///asset) being incorrectly rejected as invalid on Windows CoreCLR Editors. Drive-relative and volume-separated asset paths (for example C:a.prefab) are now validated identically on Mono and CoreCLR Editors.
7000.0.0a7Fixes
Asset Pipeline
FixFixed asset paths with two or three leading path separators (for example ///asset) being incorrectly rejected as invalid on Windows CoreCLR Editors. Drive-relative and volume-separated asset paths (for example C:a.prefab) are now validated identically on Mono and CoreCLR Editors.

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