UUM-150548
Fixed in 7000.0.0a7Mentioned in 6 Unity 7 release notes.
First fixed in 7000.0.0a7 (Oct 6, 2026); relisted in 5 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a12 | Fixes UI Toolkit | Fix | Fixed a World Space UIDocument logging "Cannot destroy Component while GameObject is being activated or deactivated." when its Scene was closed, which also made Player builds started from the Editor fail. | |
| 7000.0.0a11 | Fixes UI Toolkit | Fix | Fixed a World Space UIDocument logging "Cannot destroy Component while GameObject is being activated or deactivated." when its Scene was closed, which also made Player builds started from the Editor fail. | |
| 7000.0.0a10 | Fixes UI Toolkit | Fix | Fixed a World Space UIDocument logging "Cannot destroy Component while GameObject is being activated or deactivated." when its Scene was closed, which also made Player builds started from the Editor fail. | |
| 7000.0.0a9 | Fixes UI Toolkit | Fix | Fixed a World Space UIDocument logging "Cannot destroy Component while GameObject is being activated or deactivated." when its Scene was closed, which also made Player builds started from the Editor fail. | |
| 7000.0.0a8 | Fixes UI Toolkit | Fix | Fixed a World Space UIDocument logging "Cannot destroy Component while GameObject is being activated or deactivated." when its Scene was closed, which also made Player builds started from the Editor fail. | |
| 7000.0.0a7 | Fixes UI Toolkit | Fix | Fixed a World Space UIDocument logging "Cannot destroy Component while GameObject is being activated or deactivated." when its Scene was closed, which also made Player builds started from the Editor fail. |