UUM-148756
Fixed in 6000.7.0b5Mentioned in 5 release notes.
First fixed in 6000.7.0b5 (Oct 15, 2026); relisted in 4 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes Scripting | Fix | Fixed a console performance regression introduced by the virtual-memory EntityId allocator. EntityId (instance ID) allocation and release are significantly faster, especially under multithreaded create/destroy churn, and committed memory no longer grows under sustained object churn. | |
| 6000.7.0b7 | Fixes Scripting | Fix | Fixed a console performance regression introduced by the virtual-memory EntityId allocator. EntityId (instance ID) allocation and release are significantly faster, especially under multithreaded create/destroy churn, and committed memory no longer grows under sustained object churn. | |
| 6000.6.7f1 | Fixes Scripting | Fix | Fixed a console performance regression introduced by the virtual-memory EntityId allocator. EntityId (instance ID) allocation and release are significantly faster, especially under multithreaded create/destroy churn, and committed memory no longer grows under sustained object churn. | |
| 6000.7.0b6 | Fixes Scripting | Fix | Fixed a console performance regression introduced by the virtual-memory EntityId allocator. EntityId (instance ID) allocation and release are significantly faster, especially under multithreaded create/destroy churn, and committed memory no longer grows under sustained object churn. | |
| 6000.7.0b5 | Fixes Scripting | Fix | Fixed a console performance regression introduced by the virtual-memory EntityId allocator. EntityId (instance ID) allocation and release are significantly faster, especially under multithreaded create/destroy churn, and committed memory no longer grows under sustained object churn. |