UUM-133493
Fixed in 6000.5.0a7Mentioned in 32 release notes.
First fixed in 6000.5.0a7 (Feb 19, 2026); relisted in 15 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.5.0b11 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0b11 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.5.0b10 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0b10 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.5.0b9 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0b9 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.5.0b8 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0b8 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.5.0b7 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0b7 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.5.0b6 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0b6 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.5.0b5 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0b5 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.5.0b4 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0b4 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.5.0b3 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0b3 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.5.0b2 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0b2 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.5.0b1 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0b1 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.5.0a9 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0a9 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.4.0f1 | API Changes Physics 2D | API change | Added: Added missing "PhysicsComposer.ClearLayers()" to remove the need to get layer handles then sequentially remove layers with those handles. | |
| 6000.4.0f1 | Fixes Physics 2D | Fix | Fix a crash when exiting play mode related to a bad read/write lock. | |
| 6000.5.0a8 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0a8 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.5.0a7 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0a7 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. | |
| 6000.5.0a7 | API Changes Physics 2D | API change | Added: Added the missing PhysicsComposer.ClearLayers() API to remove the need to get layer handles and then sequentially remove layers with those handles. | |
| 6000.5.0a7 | Fixes Physics 2D | Fix | Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock. |