UUM-10043
Fixed in 2020.3.39f1Mentioned in 1 release note.
First fixed in 2020.3.39f1 (Sep 14, 2022).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2020.3.39f1 | Fixes Scripting | Fix | Fixed condition on accessing a game object from a callback while it was being constructed that was leaving the original GameObject managed wrapper in a detached state. |