HTTP/2 connections
HTTP/2 support lets games use newer web-server connections.
Unity 6.3
UnityWebRequest LTS · Long-term supportSupported now

What changed
Unity feature: UnityWebRequest HTTP/2
UnityWebRequest uses HTTP/2 when the server supports it. The update concerns the network connection used for requests, so existing request code can benefit without a new gameplay API.
Use it
- Use UnityWebRequest for the request and connect to an endpoint configured for HTTP/2.
- Inspect server or network logs to confirm the negotiated protocol and compare concurrent-request behavior.
Requirements and limits
- The server must support HTTP/2. This does not mean every request becomes faster or that a gRPC client is configured automatically.