Version 5.27.0 introduces support for the Nintendo Switch™ 2 and fixes bugs related to Android and Automatic Connection Recovery (ACR).

Version
5.27.0
Product
Vivox Core SDK
Vivox Core SDK release notes

Vivox Core SDK 5.27.0

Official notes

Release overview

  1. Change

    For further technical details on all the changes included in this release, refer to the `CHANGELOG.md` file within the SDK.

Key features and bugs addressed

  1. Fix

    Android armeabi/armeabi-v7a: Fixed a crash that would occur on certain SoCs at the time of Vivox login when custom allocators were not specified.

    • Android
  2. Fix

    Fixed layered service provider debug log spam from Automatic Connection Recovery (ACR).

  3. Change

    All time-dependent operations within the Vivox SDK are now immune to system clock changes.

  4. Change

    Audio devices opened by the Vivox SDK now have their AudioCategory marked as `AudioCategory_GameChat` for client applications that have declared compatibility with Windows 10 and 11 in their manifest.

    • Windows
  5. Change

    Platform-specific changes

    • Windows
  6. Feature

    Added support for Nintendo Switch™ 2.

    • Windows

Public API Changes

  1. Change

    New error codes

  2. Feature

    Added `VxErrorJobDependencyFailed (5111)`

  3. Feature

    Added `VxErrorFailed (1004)`

Known Issues

  1. Fix

    Some Bluetooth audio devices on Windows have reduced audio quality because the operating system forces them into Handsfree Telephony mode. This will be fixed in the next hotfix release.

    • Windows

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.