9 documented changes.

Version
2.0.0
Released
Mar 1, 2024
Product
Unity Gaming Services Samples
Unity Gaming Services release notes

Use Cases Samples 2.0.0

Official notes

Updates

  1. Change

    Changed: The use cases are now compatible with the Deployment package and can deploy most of their service configuration using the Deployment window.

  2. Change

    Changed: Reverted project to be on 2021.3 by default so that we enable an easier compatibility with all current LTS version.

  3. Removal

    Changed: Removed CCD addressable features and the Over the Air Content use case. Addressables and CCD are demonstrated in a number of other samples already.

  4. Removal

    Changed: Removed Ads features and the Ads use case. Ads are demonstrated in a number of other samples already.

  5. Fix

    Fixed: Battle Pass README had the incorrect key name for its virtual purchase. The correct key name is BATTLE_PASS_PURCHASE.

  6. Fix

    Fixed: Battle Pass README didn't list the entire Game Override content for the BATTLE_PASS_REWARDS_FREE and BATTLE_PASS_REWARDS_PREMIUM keys. That has been added in separate Game Overrides documentation files.

  7. Fix

    Fixed: Seasonal Events README had the wrong name for its Cloud Code scripts. Both should start with the prefix SeasonalEvents_.

  8. Removal

    Fixed: Removed legacy fields that prevented remote config from being parsed.

  9. Fix

    Fixed: WebGL compatibility issues with Cloud Code and the Virtual Shop.

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