7 documented changes.

Version
1.9.1
Released
Mar 1, 2023
Product
Unity Gaming Services Samples
Unity Gaming Services release notes

Use Cases Samples 1.9.1

Official notes

Updates

  1. Feature

    Added: Serverless Multiplayer Game sample demonstrates how to utilize game lobbies and compete in a simple real-time arena-style game where players collect coins for points.

  2. Improvement

    Changed: Updated various non-UGS packages to their latest versions that are verified for Unity Editor 2020.3.41f1.

  3. Removal

    Changed: Removed `RemoteConfigService.instance.SetCustomUserId()` call from `ClientVersionCheck.cs` as calling that method is only necessary for specific circumstances, and ClientVersionCheck is not one of those circumstances.

  4. Change

    Changed: Minor refactors to files to support newly applied linting rules.

  5. Change

    Changed: Add popups to explain cause when client is forced back to the main menu in Serverless Multiplayer Game due to host leaving or kicking player out of lobby.

  6. Change

    Changed: Turned off `Interpolate` in the Serverless Multiplayer Game to improve responsiveness in the game scene and reduce the 'host advantage' in gameplay. The flag is located in the player avatar prefabs' `ClientNetworkTransform` component.

Changed:

  1. Improvement

    Updated Unity Services packages to the latest released as of 2023-03-13.

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