Unity Studio 0.46
18 documented changes.
- Version
- 0.46
- Product
- Unity Studio
Unity Studio 0.46
New features
- Change
Web view component
- Change
Embedded animation visibility
- Change
Embedded animation editing
- Change
Animation control improvements
- Change
Other improvements
- Feature
Added a Web View component which allows you to display web pages directly in the Unity Studio app UI. For more information, refer to Web View.
- Web
- Change
Made imported animations visible in embedded files and available for use in logic and buttons. Stopped animations from playing automatically when you add them to a scene.
- Web
- Feature
Added the ability to copy embedded animations and edit the copies.
- Web
- Change
Exposed the current animation time so you can view the playback position and resume from that point.
- Web
- Feature
Other improvements: Added automatic type conversions between common types.
- Feature
Other improvements: Added a Convert node to manually convert between primitive types (for example, float to int or int to string). For more information, refer to Convert node.
- Fix
Other improvements: Expanded Time properties to include options such as fixed delta time and real time since startup.
- Feature
Other improvements: Added shadow casting control to the Mesh Renderer, which allows you to choose whether a 3D object casts shadows.
Bug fixes
- Fix
Fixed alpha channel editing so it reflects the material’s surface type and shows a tooltip to switch to Transparent when needed.
- Fix
Fixed an error that occurred when accessing or modifying Button color settings.
- Fix
Fixed an issue that prevented using local variables in Button onClick event listeners.
- Fix
Fixed the Collision node parameter so it correctly detects which object was hit.
- Fix
Fixed OGG audio import issues on Web builds.
Unity Studio 0.46
New features and bug fixes for Unity Studio 0.46.
Release summary
- Fix
New features and bug fixes for Unity Studio 0.46.
- Web