Multiplayer SDK 2.2.2
7 documented changes.
- Version
- 2.2.2
- Released
- May 1, 2026
- Product
- Unity Multiplayer
Multiplayer SDK 2.2.2
Added
- Feature
`Logger` accepts `UnityEngine.Object` as context.
Changed
- Change
`SessionConnectorBehaviour` emits warning messages with context. It allows you to easily identify which GameObject is responsible for the warning by clicking on the warning message in the Editor console. Once clicked, it highlights the GameObject which issued the warning message.
Fixed
- Fix
Fixed an issue where the connection task could be cancelled prematurely when an internal timeout was reached during session creation; session creation now correctly relies on the timeouts defined by NetworkManager when used with Netcode for GameObjects.
- Fix
Ensured the `SessionConnectorBehaviour` is no longer throwing `NullReferenceException` when `SessionConnector` 's multiplayer session is `null` .
- Fix
Fixed `SessionConnectorBehaviour` 's clean-up so it no longer throws `NullReferenceException` .
- Fix
Fixed `SessionConnectorBehaviour` 's inspector.
- Fix
Fixed `AddingSessionStarted` and `SessionAdded` not firing.