4 documented changes.

Version
1.1.7
Released
Sep 1, 2025
Product
Unity Multiplayer
Unity Gaming Services release notes

Multiplayer SDK 1.1.7

Official notes

Changed

  1. Change

    The user-provided allocation callback is now guaranteed to be invoked regardless of whether the session is created successfully.

  2. Change

    If session creation fails, the `OnAllocate` callback will still be invoked. This means you must check whether the Session is null before using it. The deallocation callback will be invoked once the server times out.

  3. Change

    The user-provided deallocation callback is now guaranteed to be invoked.

Fixed

  1. Fix

    Resolved an issue where the server, upon failing to create a session, would be left in a broken state.

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