Multiplayer SDK 1.1.0
11 documented changes.
- Version
- 1.1.0
- Released
- Dec 1, 2024
- Product
- Unity Multiplayer
Multiplayer SDK 1.1.0
Added
- Feature
Added more detail in `SessionException` message for `MatchmakerAssignmentFailed` and `MatchmakerAssignmentTimeout` , and exposed the Error property via `ToString()` .
- Feature
Added 2 new events under ISession, `ISession.PlayerLeaving` and `ISession.PlayerHasLeft` .
Changed
- Change
Marked the `ISession.PlayerLeft` event as obsolete. It is getting replaced by the new `ISession.PlayerLeaving` event.
Fixed
- Fix
Fixed the `ISession` extension method `GetMatchmakingResults` when used with MatchId Matchmaking and non-backfill Multiplay Matchmaking.
- Deprecation
Deprecated the `WithBackfillingConfiguration` method and replaced it with the corrected method with the same name and the missing `playerConnectionTimeout` parameter.
- Fix
Fixed Lobby Vivox interoperability issues around joining certain channel types or joining channels that didn't match a Lobby ID when trying only to use the Vivox SDK while the Lobby SDK was present in the project.
- Fix
Fixed the Lobby Vivox channel validation to allow for positional 3D channels.
- Fix
Fixed the Server Query Protocol (SQP) responses from Multiplay Hosting servers to include correct Version and Port.
- Fix
Fixed potential issue when querying for fleet status in the Deployment Window.
- Fix
Increased timeout when uploading files from a build.
- Fix
Fixed Help URL links.