Cloud Save 3.1.1
7 documented changes.
- Version
- 3.1.1
- Released
- Mar 1, 2024
- Product
- Unity Cloud Save
Cloud Save 3.1.1
Updates
- Feature
Added: Added Apple Privacy Manifest.
- Feature
Changed: The existing `CloudSaveService.Instance.Data.Player.DeleteAsync` has been marked as Obsolete, with a new version added that accepts options of type `CloudSave.Models.Data.Player.DeleteOptions` instead of `CloudSave.DeleteOptions` . This enables the addition of new options to support Access Classes (see above in Added).
Added:
- Feature
Allows players to save data to the Public Access Class in addition to the existing Default, which allows saved data to be visible to other players.
- Feature
Allows players to read data from Public and Protected Access Classes in addition to the existing Default, where Protected Player Data can only be set by a server authoritative source (e.g. Cloud Code).
- Feature
Allows players to read other players' Public Player Data, by providing their Player ID as part of the new `options` object.
- Feature
Any data for which an index is configured can be queried by specifying filters on the indexed data (e.g. clanMemberCount < 20).
- Feature
Any data stored for the returned entities (whether indexed or not) can be retrieved as part of the query response by specifying `ReturnKeys` in the `Query` object.