7 documented changes.

Version
3.1.1
Released
Mar 1, 2024
Product
Unity Cloud Save
Unity Gaming Services release notes

Cloud Save 3.1.1

Official notes

Updates

  1. Feature

    Added: Added Apple Privacy Manifest.

  2. Feature

    Changed: The existing `CloudSaveService.Instance.Data.Player.DeleteAsync` has been marked as Obsolete, with a new version added that accepts options of type `CloudSave.Models.Data.Player.DeleteOptions` instead of `CloudSave.DeleteOptions` . This enables the addition of new options to support Access Classes (see above in Added).

Added:

  1. Feature

    Allows players to save data to the Public Access Class in addition to the existing Default, which allows saved data to be visible to other players.

  2. Feature

    Allows players to read data from Public and Protected Access Classes in addition to the existing Default, where Protected Player Data can only be set by a server authoritative source (e.g. Cloud Code).

  3. Feature

    Allows players to read other players' Public Player Data, by providing their Player ID as part of the new `options` object.

  4. Feature

    Any data for which an index is configured can be queried by specifying filters on the indexed data (e.g. clanMemberCount < 20).

  5. Feature

    Any data stored for the returned entities (whether indexed or not) can be retrieved as part of the query response by specifying `ReturnKeys` in the `Query` object.

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