[Graphics] Fixed Player from crashing when rotating the device with 'Optimized Frame Pacing' and 'Apply display rotation during rendering' enabled. (UUM-155729) First seen in 7000.0.0a8. Fixed in 7000.0.0a12.
7000.0.0a11
Alpha · Released Oct 20, 2026 · Changeset fac09b31727f · 10 release notes
69build score
Upgrade risk+29Net cleanup+22Live debt+19
cohort: alpha (43)
Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync
“Overflow in memory allocator. UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&)“ pop-up warning when opening a specific scene
Fix for iOS/visionOS build bloat caused by including ICU data as part of the IL2CPP distribution. (UUM-155494) Fixed in 7000.0.0a12.
Hierarchy window stays empty when entering Avatar Configuration with the new Hierarchy enabled
[macOS] An asset dragged from the Project window onto the Inspector is not dropped on mouse release, only after the cursor is moved again