6000.6.0a2: Crash on RendererScene::NotifyInvisible when exiting Play mode with TextMeshPro Text focused in the Hierarchy and with Domain reload disabled
6000.7.0a3
Alpha · Released Jul 23, 2026 · Changeset 4e1564fc2cca · 23 release notes
38build score
Upgrade risk+17Net cleanup+16Live debt+5
cohort: alpha (35)
Fixed a crash in LoadFontFamilyNamesFromFontFile on Android 10 devices when querying OS font fallbacks. (UUM-146922) Fixed in 6000.7.0a4.
Fixed a crash in LoadFontFamilyNamesFromFontFile on Android 10 devices when querying OS font fallbacks. (UUM-147085) Fixed in 6000.7.0a4.
Fixed a crash in LoadFontFamilyNamesFromFontFile on Android 10 devices when querying OS font fallbacks. (UUM-147144) Fixed in 6000.7.0a4.
Fix an allocation crash that could occur under heavy import loads (UUM-146671) Fixed in 6000.7.0a4.
Fix editor crash by making UniqueIDGenerator thread-safe (UUM-146812) Fixed in 6000.7.0a4.
Fixed an Editor crash that would occur when trying to undo a VisualTreeAsset or StyleSheet change past the last import. (UUM-146454) Fixed in 6000.7.0a4.
Crash on mono_log_write_logfile when more than one copy of bee_backend is running