Fixed an issue where padding did not apply equally along the entire boundary, mainly affecting full-rect sprites.
Fixed crash on ShaderPropertySheet::FindPropertyIndex when opening a specific project.
Fixed flickering loop calculation in Transition Preview.
AnimationFixUUM-132406
Fixed selection highlight popping in a second instance of the Animation Window.
AnimationFixUUM-141891
Fixed an issue where crash reports could include an outdated Editor.log attachment when Bug Reporter was opened by the Crash Handler.
Bug ReporterFixUUM-143044
Fixed by converting the foveated texture generation pass to unsafe.
DX12FixXRUUM-111783
Editor: Fixed an Editor hang when viewing the SerializedProperties of non-empty UXML assets.
EditorFixUUM-144349
Fixed a potential LMDB code path that could cause a memory leak.
EditorFixUUM-138144
Fixed an issue where duplicating a Build Profile would lose Player Settings overrides that were added but not yet otherwise edited.
EditorFixUUM-141702
Fixed bug where dragging groups in the blackboard sometimes collapsed the group during the drag operation.
EditorFixUUM-131405
Fixed forward and back mouse button input not working in the Linux Editor.
EditorFixLinuxUUM-143528
Fixed incorrect IMGUI drag sensitivity for numeric fields after the value changed.
EditorFixUUM-139683
Fixed issue where the InspectorWindow would throw if a new window opened or closed during RedrawFromNative.
EditorFixUUM-141990
Fixed the Inspector entering scroll mode when exiting dropdown menu selection and using Wacom device.
EditorFixUUM-138133
"HashMap is full" exception when viewing prefabs in the Hierarchy window that contain additional entities created during baking.
EntitiesFixUUM-143942
Fixed a NullReferenceException that occurred when changing Entities preferences from the System window.
EntitiesFixWindowsUUM-143256
Fixed an issue where the Component-count and Dependency-count filters were incorrectly positioned in the search toolbar of the System window.
EntitiesFixUUM-143244
Fixed an issue where right-clicking a variable node did not open its context menu.
Graph ToolkitFixUUM-143540
Delayed Renderer additions in Texture Streaming in order to avoid performance spikes.
GraphicsFixUUM-140042
Fixed support for arrays of function pointers types.
IL2CPPFixUUM-143362
Improved reporting of native memory allocations for IMGUI code.
IMGUIFixUUM-126919
Fixed bugs when building Windows Players and creating Visual Studio Solutions from Linux Editors.
LinuxFixWindowsUUM-140187
Fixed empty publish section being shown.
LinuxFixUUM-143580
If two GhostGroup entities happened to contain children that shared the same ArchetypeChunk - and both group root entities were sent in the same snapshot, the snapshot data of the first child would be clobbered by the snapshot data of each successive child, leading to unrecoverable snapshot read errors.
Netcode for EntitiesFix
Fixed URP Particle Lit and Simple Lit shaders to be properly lit in Deferred and Deferred+, when rendering against the background or with SSAO applied.
ParticlesFixUUM-140364
Fixed a crash inside Physics.RebuildBroadphaseRegions which could happen when the method would be called on physics scenes that are not using multi-box prunning broadphase.
PhysicsFixUUM-144472
Fixed an issue where calling Physics.RebuildBroadphaseRegions could end up excluding pre-existing Collider components from the newly generated broad-phase regions.
PhysicsFixUUM-144472
Fixed issues with profiler screenshot capture rates/timings with Players using Build and Run/autoconnect to Profiler setting.
ProfilerFixUUM-144511
Fixed an issue where the Saved Searches filter was cleared after docking or undocking the Search window.
SearchFixUUM-141037
Fixed an issue where the gradient picker window would close when undoing or redoing a gradient change.
ShadergraphFixUUM-141977
Fixed an issue where the node search window did not close when the escape key was pressed.
ShadergraphFixUUM-143233
Fixed assertion exceptions thrown when dragging a UXML asset into the UI Builder Hierarchy after editing a template instance in context.
UI ToolkitFixUUM-144069
Fixed Project Browser icon for SVGs imported as VectorImage.
UI ToolkitFixUUM-141655
Fixed the Accessing invalid property error that could be logged when UI Builder was refocused after a .uss file was edited and saved outside the Editor.
UI ToolkitFixUUM-139792
Fixed the UI Builder null reference exception when triggering an undo/redo right after existing context mode.
UI ToolkitFixUUM-142693
Fixed setSelectionRange error on Web email input fields.
Fixed an issue where the Editor would log spurious "is a symbolic link" warnings on Windows for files using non-symlink NTFS reparse points.
WindowsFixUUM-141862
Fixed pre-existing memory leaks in VrsResources.DisposeResources().

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