Composite = sum of sub_score × weight across six metrics. Sub-scores are percentile-rank(log1p(min(raw, p95))) within the Update/Supported cohort (47 releases). Sub-scores for lower-is-better metrics are flipped to 100 − percentile.
* = raw value was clipped at the cohort 95th percentile to prevent outliers from compressing everyone else's scores. Sub-scores marked "med" substitute the cohort median where the input was missing (e.g. first patch on a minor line has no prior patch for net-fix delta).
Added: Added the angularVelocity property to the Collision type.
PhysicsAPI change
Added: Added the bodyAngularVelocity property to the ContactPairHeader type.
PhysicsAPI change
Added: Added the bodyLinearVelocity property to the ContactPairHeader type.
PhysicsAPI change
Added: Added the linearVelocity property to the Collision type.
PhysicsAPI change
Added: Added the otherBodyAngularVelocity property to the ContactPairHeader type.
PhysicsAPI change
Added: Added the otherBodyLinearVelocity property to the ContactPairHeader type.
PhysicsAPI change
Added: Added the thisAngularVelocity property to the Collision type.
PhysicsAPI change
Added: Added the thisArticulationBody property to the Collision type.
PhysicsAPI change
Added: Added the thisBody property to the Collision type.
PhysicsAPI change
Added: Added the thisGameObject property to the Collision type.
PhysicsAPI change
Added: Added the thisLinearVelocity property to the Collision type.
PhysicsAPI change
Added: Added the thisRigidbody property to the Collision type.
PhysicsAPI change
Added: Added the thisTransform property to the Collision type.