Fixed a potential crash when using the Accessibility APIs.
AccessibilityFixUUM-132644
Fixed player crash caused by UI Automation accessing invalid pointer on Windows 10.
AccessibilityFixWindowsUUM-126552
Fixed AssistiveSupport playmode tests that were failing on Windows 10 and reenabled them.
AccessibilityFixWindowsUUM-111323
Clamped the adaptive-performance recomputed descriptor size to 1 to avoid errors in zero sized render texture.
Adaptive PerformanceFixUUM-138049
Fixed an issue with artifacts on Pixel 10 with shaders that use discard or clip.
AndroidFixUUM-139019
Fixed source builds when custom gradle templates are selected.
AndroidFixUUM-138551
Fixed an issue where renaming state machine from inspector would not rename corresponding layer.
AnimationFixUUM-133570
Fixed import of audio files with extended paths on Windows.
Asset ImportFixWindowsUUM-133597
Fixed exception being thrown when calling Pipe.GetAvailableData from IRealtime.Process in a scriptable generator.
AudioFixUUM-133969
Fixed Memory Leaks when using Compressed In Memory setting on Non-Chromium Web Browsers.
AudioFixWebGLUUM-136929
Added a Reset button to Adaptive Performance Settings.
EditorFixUUM-135693
Added the None to the Type Picker in UI Builder.
EditorFixUUM-137289
Allow loading local unity packages for source-code build editor.
EditorFixUUM-139884
Fixed an issue where Domain Reload still occurred with Domain Reload on Enter Play Mode disabled if the upgrade of EditorSettings.asset failed, or was reverted/modified manually.
EditorFixUUM-138521
Fixed asset store generation of search propositions.
EditorFixUUM-133640
Fixed asset store quick click navigation.
EditorFixUUM-133625
Fixed NullReferenceException that could occur on domain reload when setting up preview dropdown.
EditorFixUUM-139557
Refactors adaptive performance logging. No functional change.
EditorFixUUM-138191
Sign IL2CPP related files to prevent potential issues from antivirus software flagging unsigned binaries as suspicious.
EditorFixUUM-137463
Workaround crash when using stencil-only format on Mali GPUs with OpenGL ES.
EditorFixAndroidUUM-111344
\[Linux\] Fixed cases where incorrect GTK usage produced errors in the Console.
EditorFixLinuxUUM-138332
Fixed nested windowing asynchronous operations in callbacks.
EmbeddedLinuxFixUUM-138651
Fixed Editor exceptions not being reported to Engine Diagnostics when CrashReportingSettings.captureEditorExceptions is enabled.
Engine DiagnosticsFixUUM-136672
Fixed an issue where MSAA CameraDepthTexture resizing was inconsistent when using the ScalableBufferManager in DX12, Metal, and legacy Vulkan device and Fixed an issue where an implicit truncation of vector type shader warning was thrown when building standalone or Android player.
GraphicsFixAndroidiOSmacOSUUM-100367
Fixed an issue with mip streaming when using Vulkan and GraphicsJobs.
GraphicsFixUUM-137032
Fixed missing alpha channel when using DXT1 texture with 1bit alpha with OpenGL.
GraphicsFixUUM-86650
Fixed null limit.xy values in _ColorPyramidUvScaleAndLimitCurrentFrame after color pyramid for distortion.
HDRPFixUUM-130925
Added back some missing Mono configuration files in Linux player builds, which would result in exceptions being thrown when trying to use certain .NET networking APIs (notably WebRequest).
NetworkingFixWindowsLinuxServerUUM-135731
Fixed an issue where changing the Packages Cache Location would cause "TLS Allocator ALLOC_TEMP_MAIN has unfreed allocations" errors to appear repeatedly in the Editor log.
Package ManagerFixUUM-131286
Fixed an issue where MeshCollider components receiving a non-uniform scale would handle it incorrectly.
PhysicsFixUUM-139681
Updated FrameTimingManager.GetLatestTimings API so background time isn't included in the next focused frame when the Player is unpaused.
ProfilerFixUUM-132089
Fixed nested windowing asynchronous operations in callbacks.
Fixed an issue that could crash the editor when using PlayModeWindow.SetViewType during playmode.
Scene/Game ViewFixUUM-139011
Fixed an issue where packed sprites could enter the dynamic atlas.
UI ToolkitFixUUM-137771
Fixed being unable to add elements in UI Builder when searching in UI Builder Hierarchy.
UI ToolkitFixUUM-138485
Fixed documentation help links for SVGImporter and FilterFunctionDefinition.
UI ToolkitFixUUM-139170
Fixed missing documentation link on the imported Vector Image asset Inspector header.
UI ToolkitFixUUM-139560
Fixed search mode is exited when any resulting element is manipulated with.
UI ToolkitFixUUM-138487
Fixed WebGL console warnings when switching fullscreen state.
WebGLFixUUM-139208
Fixed WebGPU errors when the project maximum memory is greater than 2GB.
WebGLFixUUM-139633

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