Fixed · UI issues

651675 of 854

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-61180FixedUI Toolkit: Fixed an issue by lowering the default max character bound of value fields.6000.0.0b11Mar 13, 20246
UUM-61202FixedUI Toolkit: hanged the Text Alignment field so that the vertical alignment group will wrap when the inspector width becomes too small.6000.0.0b11Mar 13, 20245
UUM-61723FixedUI Elements: Fixed the runtime keyboard navigation for ListView.6000.0.0b11Mar 13, 20245
UUM-62267FixedUI Toolkit: Fixed an issue where a binding instance marked as dirty would not update all usages of that binding.6000.0.0b11Mar 13, 20245
UUM-62288FixedUI Toolkit: Fixed missing picking overlay of runtime panels in game view.6000.0.0b11Mar 13, 20245
UUM-65223FixedUI Toolkit: Fixed UI Builder frame selected from not focusing when the canvas had been offset from the origin.6000.0.0b11Mar 13, 20245
UUM-8750FixedUI Toolkit: Fixed elements sometimes remaining in the hover pseudo-state after a touch pointer input followed by hiding and showing the element.6000.0.0b11Mar 13, 20245
UUM-64241FixedUI Elements: Fixed some errors when parsing a menu item name that was just whitespace.2021.3.36f1Mar 5, 20246
UUM-28715FixedUI Toolkit: Fixed documentation links for UI Toolkit assets and scripts.2022.3.21f1Mar 5, 20247
UUM-33760FixedUI Toolkit: Fixed composite field values remain displayed as mixed when their showMixedValue is set back to false.2022.3.21f1Mar 5, 20247
UUM-41589FixedUI Toolkit: Fixed SaveToVectorImage() bounds wrongly calculated.2022.3.21f1Mar 5, 20246
UUM-47650FixedUI Toolkit: Fixed pointer events on the secondary display received as though they were occuring on the main display when using new Input System and adding an EventSystem on the scene.2022.3.21f1Mar 5, 20246
UUM-48801FixedUI Toolkit: Fixed wrong help link for TextMeshPro Sprite Asset.2022.3.21f1Mar 5, 20247
UUM-55415FixedUI Elements: Updated the logic to use the proper source count removing the dependency from the source type and layout version.2022.3.21f1Mar 5, 20247
UUM-56954FixedUI Toolkit: Fixed default runtime theme creation in the UI Builder.2022.3.21f1Mar 5, 20246
UUM-57082FixedUI Toolkit: Fixed wrong clickCount during PointerDown when using InputSystemUIInputModule after clicking on another object.2022.3.21f1Mar 5, 20246
UUM-60500FixedUI Toolkit: Fixed USS alias variables are not displayed in the USS variable list.2022.3.21f1Mar 5, 20246
UUM-61553FixedUI Toolkit: Fixed elements size when a new control is dragged onto the UI Builder hierarchy.2022.3.21f1Mar 5, 20247
UUM-62249FixedUI Toolkit: Fixed DropdownField default values being classed as overridden in UI Builder.2022.3.21f1Mar 5, 20242
UUM-62401FixedUI Toolkit: Fixed disappearing elements when an ancestor goes to a null-scale transform.2022.3.21f1Mar 5, 20246
UUM-62717FixedUI Toolkit: Fixed view data states not being saved for children of ListView.2022.3.21f1Mar 5, 20247
UUM-62802FixedUI Toolkit: Fixed property has disappeared error in ObjectField element.2022.3.21f1Mar 5, 20241
UUM-12413FixedUI Elements: Ensuring UnicodeLineBreakingRules are applied to text.2022.3.20f1Feb 14, 20246
UUM-15297FixedUI Toolkit: Fixed ShaderGraph input renaming not reacting to clicks on MacOS after a Contextual Menu is opened with a right click.2022.3.20f1Feb 14, 20246
UUM-26208FixedUI Toolkit: Fixed UIToolkit property field background does not change color when the property is animated.2022.3.20f1Feb 14, 20246
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.