VersionSectionRiskImpactNote
6000.3.0f1Fixes
UI Toolkit
FixAdded UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.
6000.3.0b10Fixes
UI Toolkit
FixAdded UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.
6000.3.0b9Fixes
UI Toolkit
FixAdded UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.
6000.3.0b8Fixes
UI Toolkit
FixAdded UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.
6000.3.0b7Fixes
UI Toolkit
FixAdded UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.
6000.3.0b6Fixes
UI Toolkit
FixAdded UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.
6000.3.0b5Fixes
UI Toolkit
FixAdded UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.
6000.3.0b3Fixes
UI Toolkit
FixAdded UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.
6000.3.0b2Fixes
UI Toolkit
FixAdded UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.
6000.3.0b1Fixes
UI Toolkit
FixAdded UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.
6000.3.0a5Fixes
UI Toolkit
FixAdded UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.
6000.3.0a3Fixes
UI Toolkit
FixAdded UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.
6000.3.0a2Fixes
UI Toolkit
FixAdded UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.

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