UUM-147033
Fixed in 7000.0.0a10Mentioned in 4 release notes.
First fixed in 7000.0.0a10 (Oct 15, 2026); relisted in 3 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a12 | Fixes 2D | Fix | Fixed shadows from a Shadow Caster 2D that uses a Collider 2D (for example a Tilemap Collider 2D) as its casting source flickering in the Scene and Game views. | |
| 7000.0.0a11 | Fixes 2D | Fix | Fixed shadows from a Shadow Caster 2D that uses a Collider 2D (for example a Tilemap Collider 2D) as its casting source flickering in the Scene and Game views. | |
| 7000.0.0a10 | Fixes 2D | Fix | Fixed shadows from a Shadow Caster 2D that uses a Collider 2D (for example a Tilemap Collider 2D) as its casting source flickering in the Scene and Game views. | |
| 7000.0.0a10 | Fixes 2D | Fix | Fixed shadows from a Shadow Caster 2D that uses a Collider 2D (for example a Tilemap Collider 2D) as its casting source flickering in the Scene and Game views. |