Unity GitHub
Which repos Unity is actively working on in the open on github.com/Unity-Technologies. Sorted by most recent activity by default — each card shows the latest commit and flags new releases. Tap a repo to explore it on GitHub.
- Active repos
- 416
- Total stars
- 167k
- Notable
- 14
- Languages
- 43
- Last activity
- today
com.unity.xr-content.xr-sim-environments
Source for XR Simulation Environments content pack used with AR Foundation.
- billing-5053
- owner-xr-content
Labs
Repository containing information about Unity Labs research past and current.
- billing-5055
- owner-labs
gitea-sdk
com.unity.material-switch
SyntheticHomes
This repository will house builds of Unity's synthetic home generator.
- billing-7054
- owner-computer-vision
Unity-Robotics-Hub
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
- autonomous-robots
- autonomy
- manipulation
- motion-planning
usd-unity-sdk
Integration of Pixar's Universal Scene Description into Unity. UPDATE: This package has been superseded by our new bundle of USD packages. Please see README & link below for further details.
VisualEffectGraph-Samples
NotableVisual Effect Graph - Samples Project
com.unity.perception
Perception toolkit for sim2real training and validation in Unity
- computer-vision
- deep-learning
- detection
- domain-randomization
iOSNativeCodeSamples
uzap
unity's go.uber.org/zap config
psl-content
A collection of sample content for the PolySpatial team.
- billing-5056
- owner-xr
paper-ml-agents
A repository to reproduce the experiments of the MA-POCA paper
com.unity.live-capture.stype
The Stype package extends the Live Capture package functionality to capturing data from camera tracking devices that support the Stype protocol.
- billing-5056
- owner-unity-engine-japan
com.unity.ml-agents
Unity ML-Agents Package
- billing-5160
- owner-ml-agents
boat-attack-water
Package repo containing the water system created for the URP Boat Attack demo project.
- billing-5054
- owner-universal-rp-team
Volume_Lights_System
This project demonstrates how URP's DepthNormals prepass can be used to create mesh-volume-based lights; that is, the illusion of simple lighting rendered on the backfaces of box meshes placed in a scene.
- billing-1047
- owner-accelerate-solutions-hackweek
com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
- billing-3020
- owner-unity-demo-team
DOTS-training-samples
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
FontainebleauDemo
Fontainebleau demo
- demo
- game-development
- lighting
- photogrammetry
pysolotools
Python toolchain for SOLO.
- billing-5160
- owner-computer-vision
- perception
HLSLcc
DirectX shader bytecode cross compiler
Per-Object_Outline_RenderGraph_RendererFeature_Example
Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.
- billing-1047
- owner-get
ROS-TCP-Endpoint
ROS package used to create an endpoint to accept ROS messages sent from a Unity scene using the ROS TCP Connector scripts
- robot-simulation
- robotics-control
- robotics-simulation
- ros
com.unity.channel-client-examples
Megacity-2019
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.
ROS-TCP-Connector
- robot
- robotics
- robotics-development
- robotics-simulation
jsonnet-libs
Unity Jsonnet libs
- owner-data-platform
HLODSystem
NativeAudioPlugins