6000.5.0a5: Player Mesh Rendering is artifacting when looking around in a built HDRP Sample Scene
Known IssuesKnown issueCautionUUM-136099
Color parameter is ignored when creating dynamic text in a UI Document with DrawText()
6000.6.0a1,6000.3.11f1Known issueCaution
Inspector fails to render and NRE errors thrown when Domain is reloaded after code changes and Image component is visible in Inspector
6000.6.0a1,6000.5.0b1,6000.4.1f1Known issueCautionUUM-139557
Fixed EntityId parsing to account for larger EntityId type in Preset Manager UI. (UUM-139706) Fixed in 6000.6.0a4.
Asset PipelineKnown issueCautionUUM-139706
Suppressed spurious FXC warnings in UnifiedRT TraceRay shader. (UUM-139001) Fixed in 6000.6.0a4.
GIKnown issueCautionUUM-139001
macOS stutters in a minimal project in the Editor in Play Mode
MetalKnown issueCautionmacOSUUM-85256
Added documentation clarifying that Adaptive Performance can override decal draw distances at runtime. (UUM-138945) Fixed in 6000.6.0a4.
URPKnown issueCautionUUM-138945
Fixed shader errors being logged when post processing shaders were stripped. (UUM-138491) First seen in 6000.6.0a2. Fixed in 6000.6.0a4.
URPKnown issueCautionUUM-138491
Editor crashes when generating 3D meshes with Rodin Hyper 3D AI model in HDRP project
Known IssuesKnown issueCautionUUM-135674
Editor memory leak in VisualElement when recompiling in a blank URP project
Known IssuesKnown issueCautionUUM-138000
New Releases are shipped without the newest URP and HDRP Template Versions
Known IssuesKnown issueCautionUUM-137426

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