6000.5.0a5: Player Mesh Rendering is artifacting when looking around in a built HDRP Sample Scene
Known IssuesKnown issueCautionUUM-136099
'AudioSampleProvider buffer overflow' warnings are thrown when any video is played in Play Mode
6000.6.0a2,6000.4.4f1,6000.5.0b5Known issueCaution
Fixed an issue where materials and/or meshes would be assigned to the wrong object during live baking. (UUM-139663) Fixed in 6000.5.0b8.
Entities GraphicsKnown issueCautionUUM-139663
Further improvements to UIScene lifecycle events - universal deep link handling, moved AbsoluteURL set earlier to not miss it in Awake(). (UUM-140746) Fixed in 6000.5.0b8.
iOSKnown issueCautionUUM-140746
macOS stutters in a minimal project in the Editor in Play Mode
MetalKnown issueCautionmacOSUUM-85256
Fixed ShaderVariantCollection returning 0 when accessing the shaderCount and variantCount in player builds. (UUM-137398) Fixed in 6000.5.0b8.
ShadersKnown issueCautionUUM-137398
DX12 Graphics API is not used, when it is first in the graphics API list
Known IssuesKnown issueCautionUUM-141555
Editor crashes when generating 3D meshes with Rodin Hyper 3D AI model in HDRP project
Known IssuesKnown issueCautionUUM-135674

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