6000.3.11f1: Color parameter is ignored when creating dynamic text in a UI Document with DrawText()
6000.5.0b1
Beta · Released Mar 26, 2026 · Changeset c1f81ff5b082 · 20 release notes
36build score
Upgrade risk+22Net cleanup+3Live debt+11
cohort: beta (62)
6000.5.0a5: Custom control text is not visible when adding it to the UI Document
Known IssuesKnown issueCaution
6000.5.0a5: Player Mesh Rendering is artifacting when looking around in a built HDRP Sample Scene
fix gc allocation (UUM-136604) Fixed in 6000.5.0b2.
Prevent build failure due to PlayerSettings object lifetime issue (UUM-135958) First seen in 6000.5.0a8. Fixed in 6000.5.0b2.
Fixed WebGL input field focusing out after typing. (UUM-137597) Fixed in 6000.5.0b2.
Fixed broken Preview Probe Adjustments on the Probe Adjustment Volume components. (UUM-136407) First seen in 6000.5.0a8. Fixed in 6000.5.0b2.
Decreased CPU usage when moving NavMesh Obstacles with carving enabled. (UUM-133911) Fixed in 6000.5.0b2.
Game freezes after command buffer Timeout error
macOS stutters in a minimal project in the Editor in Play Mode
Fixed a layout cache memory leak that occurred during extended periods of heavy load. (UUM-137552) Fixed in 6000.5.0b2.
Editor memory leak in VisualElement when recompiling in a blank URP project
Editor memory leak when entering and exiting Play Mode in a blank URP project
New Releases are shipped without the newest URP and HDRP Template Versions