6000.0.17f1: Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
Known IssuesKnown issueBlockerUUM-138597
6000.2.0a10: Crash on TexturesD3D12::CreateTextureInternal() when opening a project for the first time
Known IssuesKnown issueBlocker
6000.2.0b1: Crash on "CachedReader::OutOfBoundsError" when loading VFX object from an Asset Bundle with DisableTypeTree
Known IssuesKnown issueBlockerUUM-137538
6000.3.0a3: Crash on Umbra::QueryExt::queryStaticShadowCasters when baking a custom Reflection Probe with the minimum Near Clipping Planes value
Known IssuesKnown issueBlockerUUM-137250
6000.4.0a2: Crash on EditorUserBuildSettings::GetActiveBuildTargetName when closing the Editor on a project with the I18N.dll
Known IssuesKnown issueBlockerUUM-138910
Crash with multiple StackTraces when building lighting in a Specific Scene
6000.5.0a8,6000.6.0a1,6000.4.0b12,6000.3.12f1Known issueBlockerUUM-138494
Crash on PhysicsCommands::PhysX::BodyGetFlags when changing RigidBody Interpolation value through API for prefab objects
6000.6.0a1,6000.3.11f1,6000.4.0b12,6000.5.0a9Known issueBlockerUUM-137716
Crash in vk::OnscreenSwapChain::AcquireNextImage
Known IssuesKnown issueBlockerUUM-138508
Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
Known IssuesKnown issueBlockerUUM-135394

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