6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture
6000.3.14f1
LTS · Released Apr 22, 2026 · Changeset d68c3f99a318 · 14 release notes
45build score
Upgrade risk+18Net cleanup+16Live debt+11
cohort: LTS (307)
6000.2.0a10: Crash on TexturesD3D12::CreateTextureInternal() when opening a project for the first time
Known IssuesKnown issueBlocker
6000.3.0a3: Crash on Umbra::QueryExt::queryStaticShadowCasters when baking a custom Reflection Probe with the minimum Near Clipping Planes value
Crash on xatlas::internal::pack::Atlas::findChartLocation_bruteForce when generating the lighting
Crash with multiple StackTraces when building lighting in a Specific Scene
Crash on "core::base_hash_set" when using nested [SerializeReference] fields in List<T> structures