Added support for using Unity Recorder with the 2D renderer.
Fixed a crash that would occur when using URP with the Depth/Stencil buffer disabled in Player Settings on Android.
AndroidFixUUM-109005
Fixed an issue with artifacts on Pixel 10 with shaders that use discard or clip.
AndroidFixUUM-139019
Fixed Memory Leaks when using Compressed In Memory setting on Non-Chromium Web Browsers.
AudioFixWebGLUUM-136929
Fixed an infinite frame-skipping loop that occurred when playing back a video file while the game's frame rate was much lower than the video's frame rate.
EditorFixUUM-131279
Fixed an issue where Domain Reload still occurred with Domain Reload on Enter Play Mode disabled if the upgrade of EditorSettings.asset failed, or was reverted/modified manually.
EditorFixUUM-138521
Fixed an issue where Domain Reload still occurred with Domain Reload on Enter Play Mode disabled if the upgrade of EditorSettings.asset failed, or was reverted/modified manually.
EditorFixUUM-138521
Fixed an out of range exception when using Underline with TextCore.
EditorFixWindowsUUM-137906
Setup package entitlements earlier for Vulkan Editors, to support all Native plugin use cases.
EditorFixUUM-135157
Sign IL2CPP related files to prevent potential issues from antivirus software flagging unsigned binaries as suspicious.
EditorFixUUM-137463
Workaround crash when using stencil-only format on Mali GPUs with OpenGL ES.
EditorFixAndroidUUM-111344
Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes.
Fixed a crash that would occur in Vulkan swapchain when it would acquire next image.
GraphicsFixUUM-138508
Fixed an incorrect thread-safety error check in the Vulkan Editor.
GraphicsFixUUM-90240
Fixed an issue where MSAA CameraDepthTexture resizing was inconsistent when using the ScalableBufferManager in DX12, Metal, and legacy Vulkan device and Fixed an issue where an implicit truncation of vector type shader warning was thrown when building standalone or Android player.
GraphicsFixAndroidiOSmacOSUUM-100367
Fixed compute skinning artifacts or crashes when using Vulkan.
GraphicsFixUUM-135988
Fixed instancing on Pixel 10 when using Vulkan.
GraphicsFixUUM-139629
Fixed missing alpha channel when using DXT1 texture with 1bit alpha with OpenGL.
GraphicsFixUUM-86650
Fixed ReadPixels when using OpenGL for readbacks into destination texture that is wider than the readback rect.
GraphicsFixAndroidUUM-121817
Removed repeating log messages in release builds about GraphicsStateCollection.Warmup falling back to legacy shader variant loading when using unsupported graphics APIs.
GraphicsFixUUM-138841
Used glClear instead of clear quad when possible to avoid artifacts on some older Android devices.
GraphicsFixAndroidUUM-135708
Fixed DLSS & FSR2 black screen after adding a custom render pass.
HDRPFixUUM-113720
Fixed null limit.xy values in _ColorPyramidUvScaleAndLimitCurrentFrame after color pyramid for distortion.
HDRPFixUUM-130925
Added ScrollView support to RagdollWindow on resize.
PackageFixUUM-139914
Fixed an issue where changing the Packages Cache Location would cause "TLS Allocator ALLOC_TEMP_MAIN has unfreed allocations" errors to appear repeatedly in the Editor log.
Package ManagerFixUUM-131286
Prevented a crash when using nested sub-emitters with the Birth spawn condition.
ParticlesFixUUM-115382
Fixed a bug that could crash the editor when using PlayModeWindow.SetViewType during playmode.
Scene/Game ViewFixUUM-139011
Added main-thread guard in ScriptingCoverage::FilterRecordedMethods for thread safety during script reload.
ScriptingFixUUM-137724
Fixed URP DepthBlit sample by preventing manual depth resolve when not necessary.
Fixed a rendering error that occurred when using Terrain detail meshes with WebGPU and WebGL.
WebGLFixUUM-91734
Fixed an issue where R16UNorm, R16SNorm, RG16UNorm, RG16SNorm, RGBA16UNorm, and RGBA16SNorm were incorrectly declared as filterable.
WebGLFixUUM-139873
Fixed WebGL console warnings when switching fullscreen state.
WebGLFixUUM-139208

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