Improved overlay icons to align with the Unity Editor design. Added icons for "Controlled" and "Changed" items, removed the icon for "Private" items, and added a "Contains Changes" overlay for directories containing changes.
Version ControlBreaking
Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected
DirectX12Known issueCautionUUM-90065fixed 6000.1.0f1
Added a new Editor Toolbar Button for Unity Version Control that lets you view project status, track changes, and perform key actions with one click.
Version ControlFeature
Added Unity Version Control actions to the prefab and prefab variant header context menus.
Version ControlFeature
Added Unity Version Control status icons to prefab assets in the hierarchy view in "Edit Mode".
Version ControlFeature
The Player now restores correctly when using Alt+Tab in the Exclusive Fullscreen mode when using the DX12 Graphics API.
Fixed an editor bug where resizing the handle rect of a Slider and then performing an Undo causes its anchors to get reset.
Fixed applying shelves when some files cannot be checked out due to exclusive checkout lock rules. These files are now applied as local changes instead of failing the whole operation.
Version ControlFix
Fixed incorrect tab name showing as "Unity.PlasticSCM.Editor.PlasticW" with no icon when upgrading a project to Unity 6.x.
Version ControlFix
Fixed the missing "Hide" contextual menu on the Unity Version Control button in the Unity 6.3 Toolbar.
Version ControlFix

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