Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected
2021.3.56f1
LTS · Released Sep 3, 2025 · Changeset 4f19b0708d3a · 47 release notes
Updated our copy of MbedTLS to version 3.6.4 to address some security vulnerabilities.
NetworkingUUM-114079fixed 6000.2.2f1
1.1.9 to 1.1.10
1.25.1 to 1.27.0
1.8.23 to 1.8.24
2.8.2 to 2.9.2
1.22.5 to 1.23.0
6.0.3 to 6.1.0
1.3.0 to 1.4.0
1.14.0 to 1.14.1
1.3.0 to 1.4.4
1.3.0 to 1.4.4
1.0.0 to 1.1.0
8.10.0 to 8.10.1
Added a new view to control labels.
Version ControlFeature
Added empty states for different scenarios.
Version ControlFeature
Added extra icons for known Unity file extensions.
Version ControlFeature
Added the diff panel in the branches view.
Version ControlFeature
Added tutorial link for Smart Locks in empty state for locks view.
Version ControlFeature
Added Version Control actions to sub scenes menu in the hierarchy view.
Version ControlFeature
Added Version Control actions to the scene header menu in the hierarchy view.
Version ControlFeature
Enriched scene assets in the hierarchy view with status overlay icon.
Version ControlFeature
Enriched sub scene assets in the hierarchy view with status overlay icon.
Version ControlFeature
Implemented double-click action for pending changes view.
Version ControlFeature
Implemented double-click action for the diff panel.
Version ControlFeature
Implemented double-click action for the history view.
Version ControlFeature
Improved checkout speed for thousands of files.
Version ControlFeature
New feature to inform users about available updates in the package.
Version ControlFeature
New feature to recommend to enable Manual Checkout for Unity Assets when there are Lock Rules configured for the project.
Version ControlFeature
Updated all usages of TreeView to the new generic version in Unity 6000.2.
Version ControlFeature
Fixed Blurry and Stretched Light Type Icons in Global Light 2D Inspector.
Fixed Awaitables that use main thread affinity logic for continuations so they are not hanging when paused in play mode.
Fixed crash in GameObject::IsActiveIgnoreImplicitPrefab().
Updated 7-Zip to 25.01.
EditorFix
Fixed flickering of gpu instanced particle system in linux when using OpenGL.
Bundle Licensing Client 1.17.2.
Fixed Linux runtime window unexpectedly resizes to monitor dimensions when calling "Screen.SetResolution" function with hardcoded resolution matching current display's width or height.
Version Control: Fixed obsolete references to TreeViewState. (VCS-1007414)
PackageFix
Fixed aesthetic shaking issue when the package view is re-dimensioned.
Version ControlFix
Fixed an issue in the Login process not allowing to retry. (VCS-1007152)
Version ControlFix
Fixed an issue provoked by the auto-refresh of the Pending changes view. (VCS-1007328)
Version ControlFix
Fixed error message when clicking the 'Incoming changes' tab. (VCS-1006281)
Version ControlFix
Fixed some empty states that flickered when resizing the splitter or scrolling the table. (VCS-1007258)
Version ControlFix
Fixed the error 'EndLayoutGroup: BeginLayoutGroup must be called first' in different scenarios. (VCS-1006653)
Version ControlFix
Fixed undo shortcut for the PendingChanges view comments TextBox.
Version ControlFix
Updated LoadingSpinner to fix VisualElement.transform becoming obsolete.
Version ControlFix
Updated the Perforce client with P4 API 2021.2/2201121 to support Perforce P4 Cloud (Helix Core Cloud).