The Unity XR SDK is no longer available as we have focused our investments towards OpenXR.
XRBreaking
Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected
DirectX12Known issueCautionUUM-90065fixed 6000.1.0f1
Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands
Graphics Device FeaturesKnown issueCautionUUM-91617open 6000.1.13f1
Fixed false positive error showing in console if creating a workspace from the Hub with a version of the Unity Editor shipping with a default Version Control package older than version 2.7.1.
Version Control
Improved CopyTexture documentation (warning about using Apply, mentions of the readability property, and general improvements).
GraphicsImprovement
Fixed gradle-wrapper.properties not getting updated when modifying Gradle path in "Preferences -> External Tools".
Fixed a runtime crash when changing MSAA levels on OpenGL.
EditorFix
Changed Device.advertisingTrackingEnabled to report status from AppTrackingTransparency on iOS 14+.
Fixed audio playback when minimized, when Application.runInBackground is set to true.
Universal Windows PlatformFixWindowsUUM-79675fixed 6000.2.0a10
Corrected the name of the background image file in the output directory when using "Name Files as Hashes".
Fixed issue where Quest Link would fail when using DX12 and single pass rendering.
XRFix

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