Added: Added iPhone 16e device generation enums and screen cutouts.
iOSAPI change
Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected
DirectX12Known issueCautionUUM-90065fixed 6000.1.0f1
You can now create a code review from the list of branches (or changesets) opening either the Desktop App or the Unity Cloud website.
Version ControlFeature
You can now Shelve your Pending Changes when switching to another branch (or changeset) and decide if you want to apply them automatically after the switch.
Version ControlFeature
You can now Shelve your selected Pending Changes, inspect the shelves content, and apply them to your workspace.
Version ControlFeature
Fixed warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light.
Fixed the problem with additional streaming assets (added using BuildPlayerContext.AddAdditionalPathToStreamingAssets) being compressed in APK/AAB.
Fixed offscreen rendering flags to be added only when the "Offscreen Rendering (Vulkan)" OpenXR UI setting is enabled. (OXRB-358)
EditorFix
Warning about uncompressed atlas should only appear when there are compressed and uncompressed textures in the atlas. Also improve the text clarity.
Ensured ignore.conf is not being reformatted when adding or removing an ignore rule, so it keeps empty lines and comments.
Version ControlFix
Fixed a performance issue by preventing the ConfigureLogging call on every domain reload when Unity Version Control is not used, reducing the load time by ~200ms.
Version ControlFix
Fixed console error GUI Error: Invalid GUILayout state in PlasticWindow view which is caused under some circumstances.
Version ControlFix
Fixed lock statuses to correctly refresh in Project View and Inspector after merging.
Version ControlFix
Fixed missing checked-out for renamed assets.
Version ControlFix
Fixed null exception on entering in Play Mode before creating the workspace.
Version ControlFix
Fixed rename asset leaves 'Added' + 'Remove locally' status instead of 'Moved'.
Version ControlFix
Fixed the create branch operation to work in Gluon mode which uses partial workspaces.
Version ControlFix
When modifying the mergespecfile.tx to use Beyond Compare, it continues to fall back to FileMerge.
Version ControlFixUUM-91595fixed 6000.2.0a6
Fixed bug where calling RequestUserAuthorization(UserAuthorization.Microphone) in the Web player would prompt the user for webcam permissions instead of microphone permissions. The microphone API is not yet supported in Web, so a warning message has been added to inform developers of this limitation.
Fixed issue with Windows Player was not calling wide character functions for DispatchMessageW, PeekMessageW, GetMessageW.
Added dedicated toolbar buttons to open the list of branches and the Branch Explorer of the Desktop App.
Version ControlChange
Improved the Create workspace window to suggest the matching Unity Cloud project if it exists.
Version ControlChange
Moved the 'Unity Version Control' menu item under 'Window'/'Version Control' submenu starting from Unity 6.1.
Version ControlChange
Optimized incoming changes & merge to only reload the Package Manager when needed.
Version ControlChange
Reworded the changeset context menu "Undo this change" to "Revert this file to the previous revision" so it's more explicit.
Version ControlChange
Serialize the Checkin comment and tick selection so they are kept on any domain reload and play mode.
Version ControlChange

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