Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when opening the project (1408785)
DirectX11Known issueBlocker
Crash with ScanAssemblyForAttributesAndInterfaceImplementations when opening a project (1376858)
MonoKnown issueBlocker
Crash on TcpProtobufClient::EndBatch when creating a Prefab and Cache Server is disconnected (1383891)
PackageKnown issueBlockerServer
Crash on internalABP::ABP\_PairManager::addPair when switching to ArticulationJointType.SphericalJoint during runtime (1418715)
PhysicsKnown issueBlocker
Editor crash when deserializing an array of a type with a nested fixed-size buffer field (1400774)
SerializationKnown issueBlocker
Texture size increased on first build when 'Compress Textures/Assets on Import' is enabled (1397965)
Asset - DatabaseKnown issueCaution
Textures are not compressed when building bundles (1412557)
Asset BundlesKnown issueCaution
Random-write to UAV texture from shadowcaster shader causes GPU hang when filtering Scene Hierarchy objects (1417589)
Graphics Device FeaturesKnown issueCaution
\[Mobile\] \[IL2CPP\] Build fails when using custom script and target architecture ARM64 is selected (1420369)
IL2CPPKnown issueCaution
Impossible to change the Gradient's location value in the Visual Effects Graph when using the keyboard (1420954)
IMGUIKnown issueCaution
First array element expansion is broken for arrays that use Custom Property Drawers (1409773)
Inspector FrameworkKnown issueCaution
Unity crashes on StackWalker::GetCurrentCallstack when rest-certificate.pem is corrupted (1423569)
KernelKnown issueCaution
Editor crashes at "GfxDeviceGLES::DrawBuffersBatchMode" when entering Play Mode in the LEGO tutorial (1423683)
LinuxKnown issueCaution
New Input System's Input Actions windows's Binding Path dropdown is rendered as an empty white square on Linux (1391850)
LinuxKnown issueCautionWindows
Consistent EditorLoop 5-10ms spikes when using Metal API (1378985)
MetalKnown issueCaution
Editor crashes intermittently on mono\_object\_isinst when closing it in batch mode or when building (1418292)
MonoKnown issueCaution
\[Android\] "Found plugins with same names" error is thrown when building on Android with duplicate .dll files (1373388)
MonoKnown issueCautionAndroid
Empty "StreamingAssets" folder gets created after building an empty project (1423325)
PackageKnown issueCaution
Unity crashes in batch mode when using -vcsMode Perforce (1396449)
PackageKnown issueCaution
\[GPU PLM\] OpenCL shader loading time in the new projects has become significantly slower (1389752)
Progressive LightmapperKnown issueCaution
\[Mac\] ShortcutManager ignores Shift modifier (1424655)
Quality of LifeKnown issueCaution
Editor crashes in Play mode when Groupshared memory and a constant buffer value is used in a compute shader on OpenGLES3 (1413012)
Shader SystemKnown issueCaution
Scene is brighter in Standalone player if it was open in the Editor at build time (1375015)
Shadows/LightsKnown issueCaution
\[Linux\] Webgl build crashes every time when using Unity Editor on Linux (1411380)
Web PlatformKnown issueCautionWebGLLinux
Fixed Asset Loading Profiler module Hierarchy sorting. (1369190)
Profiler
Accelerator Corruption Detection
Asset PipelineFeature
Bump Android Logcat package to 1.3.2 version.
AndroidImprovement
Fixed issue where Sprite reference might be lost after upgrading. (1398401)
2DFix
Fixed a Unity Audio bug related to Bluetooth audio. This was causing issues with Vivox, and possibly other 3rd part audio libraries, with Bluetooth functionality. On Android, Bluetooth audio state is basically global, so Unity Audio now only makes the bare minimum changes to this state. We may still call startBluetoothSco and stopBluetoothSco when starting or re-initializing the audio output engine and when starting/stopping the Unity microphone. We may also call AudioManager.setMode when starting/stopping a Bluetooth mic through the Unity microphone APIs, but that's it. (1418634)
AndroidFix
Changing texture shape no longer causes NullReferenceExceptions. (1355120)
Asset ImportFix
Upgraded boost::asio version to v1.20.0. (1408567)
Asset ImportFix
Removed legacy project file causing issues when opened through VSCode's Omnisharp. (1389396)
Build SystemFix
Fixed crash when calling GUIClip.SetMatrix early in the domain reload. (1332043)
EditorFix
Fixed editor freezes for a moment when moved from one screen to another with different resolution scale. (1322959)
EditorFix
Fixed editor mode shortcut of custom commands not working. (1421416)
EditorFix
Fixed occasional missed mouse messages in the Windows Editor when the cursor is locked. (1365651)
EditorFixWindows
Fixed ReorderableList custom element height callback exception when there are no elements in the list. (1399803)
EditorFix
\[SpeedTree\] High poly SpeedTrees do not import correctly. (1364523)
EditorFix
Fixed a bug where additively loading a scene could cause lighting data assets to be altered, and new lighting data assets to be created. (1381583)
GIFix
Fixed overlay camera stacking is not working on MacOS when using OpenGLCore with MSAA. (1250331)
GraphicsFixmacOS
Fixed validation error on Vulkan when transitioning layout from VK\_IMAGE\_LAYOUT\_PRESENT\_SRC\_KHR. (1380371)
GraphicsFix
Fixed a leak when creating and destroying manually reflection probes. (1394192)
HDRPFix
Fixed NaNs in volumetric clouds on consoles. (1419211)
HDRPFix
Fixed prefab mode context visibility not hiding custom passes, decals, and local volumetric fog objects. (1395948)
HDRPFix
Fixed Input Field caret jumping when Hide Mobile Input is used. (1415962)
iOSFix
Fixed occasional xcode 13.3 build fail due to "a cyclic reference". (1418416)
iOSFix
Fixed editor crash on startup when opened on machines with certain Intel MESA cards. (1375312)
LinuxFix
Fixed linux playmode window from processing multiple mouse events on each mouse click event. (1337545)
LinuxFix
Fixed maximizing of playmode window on linux while trying to change tabs to scene view. (1407426)
LinuxFix
Fixed Shift + Tab keyboard input to support backwards navigation in Linux editor text fields. (1396671)
LinuxFix
Fixed flicker in splash screen when using OpenGL. (1396489)
macOSFix
Fixed OSX sending a Return keycode event when return was pressed to confirm an IME string. (1381684)
macOSFix
MoveMainWindowTo no longer fails to switch screens when monitors are scaled. (1417303)
macOSFix
Added a new Player setting "Reset resolution on window resize" to reset resolution when native window is resized. (1393410)
MobileFix
UnityWebRequest: fix support for System.Uri with file path containing spaces and plus characters (both at the same time). (1367599)
NetworkingFix
Fixed ringbuffer mode to work properly with pause-and-catchup culling mode. (1385616)
ParticlesFix
Fixed issue where Mesh memory usage was not being updated when applying new MeshData with Mesh.ApplyAndDisposeWritableMeshData. (1377773)
ProfilerFix
Removed outdated System.Reactive extensions from .Net 4.8 profile. (1407597)
ScriptingFix
Fixed a ThreadAbortException when creating multiple C# scripts in quick succession. (1398886)
SearchFix
Fixed Advanced Object Picker does not persist settings in context menu. (1417074)
SearchFix
Fixed failure while loading a search index concurrently. (1417609)
SearchFix
Fixed quick Search does not find all files (when _temp_ is part of the folder name). (1409878)
SearchFix
Fixed search freeze Unity if opening query block selector and if the scene provider is still searching for some results. (1411739)
SearchFix
Fixed thumbnails in Search window (with inspector panel turned on) changing when selected. (1402123)
SearchFix
Fixed unwanted warning shown when loading URP converters. (1410719)
SearchFix
Don't strip PlatformDependent/UnixCommon from source code releases.
Source Code BuildFix
Fixed ProjectFile dependency breakage for source code customers.
Source Code BuildFix
Fixed incorrect input coordinates when using multiple displays and the main display had a non native resolution. (1141732)
uGUIFix
Fixed InputField not correctly handling IME input when return was pressed. (1349037)
uGUIFixmacOS
Fixed issue when item is removed from hierarchy while the pointer is still in a captured state. (1389285)
UI ToolkitFix
Fixed possible NullReferenceException in BaseTreeView.OnViewDataReady. (1401264)
UI ToolkitFix
Theme Style Sheet doesn't update when it has been changed more than once through script. (1377689)
UI ToolkitFix
Fixed spot and point light harsh distance falloff artefact on some platforms due to fp16 precision issue. (1416456)
UniversalFix
Fixed \_InternalLut being released too early and logging warnings when using post-processing in stacked camera's in URP 2D. (1378811)
UniversalFix
Reverted behavior to allow FinalBlit being skipped when the user has no ScriptableRenderPasses with "AfterRendering" as renderEvent while finalPostProcessing is not needed. (1407414)
UniversalFix
Fixed automatic playback of compressed audio. (1395655)
WebGLFix
Fixed mouse button occasional becoming stuck in "down" state when running in Play Mode. (1405273)
WindowsFix
Updated the verified AR Foundation related packages to 4.2.3. Please see the AR Foundation package changelog for details.
XRFix
Changed how selection is handled if it's set before the on screen keyboard has showed up.
iOSChange

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