Added support for TLSv1.2 connections to Perforce servers. The Plugin is now using Perforce API v17.2. (1404016)
Version ControlImprovement
Fixed a crash caused by out of memory on Android when using Vulkan. (1394782)
AndroidFix
Fixed an issue where assets with dependencies on a script might not get updated correctly if a \[FormerlySerializedAs\] attribute was added. (1405215)
Asset PipelineFix
Fixed ActiveTrackers not being correctly updated when Inspector Locked or in Debug mode, leading to incorrect Gizmo behaviors.
EditorFix
Fixed Scene.isSubScene flag not persistent in some cases when reloading an open scene. (1396151)
EditorFix
Fixed terrain with holes that could be wronfully ignored by the lightmapper. (1384239)
GIFix
Fixed a crash in Vulkan backend when out of GPU memory. (1225488)
GraphicsFix
Fixed a crash in Vulkan backend when running out of GPU memory while building asset bundles on AMD GPUs. (1385669)
GraphicsFixLinux
Fixed a RenderTexture with randomWrite (UAV) that has dynamic resolution enabled with Vulkan. (1366269)
GraphicsFix
Fixed a Vulkan validation error when using dynamic resolution with Vulkan on some drivers. (1367535)
GraphicsFix
Fixed Vulkan validation error when creating a 3D RenderTexture with mip maps. (1367999)
GraphicsFix
Fixed a byte to integer conversions issue when they happen across basic blocks (e.g. inside the ternary operator). (1382752)
IL2CPPFixWebGL
Fixed an issue where the UnityLinker would generated duplicate unresolved method stubs for a method that was referenced twice via two different method references. (1376513)
IL2CPPFix
Fixed RuntimeInformation.IsOSPlatform on desktop platforms issue. (1399596)
IL2CPPFixWindows
Fixed editor shortcuts on macOS not respecting keyboard layout. (1380906)
InputFixmacOS
Fixed an issue where UnityTLS client API did not correctly validate certificates. (1413222)
NetworkingFix
Fixed particle rendering from command buffers. (1263019, 1273221, 1289755)
ParticlesFix
Fixed reported "system used memory" in Profiler and Profiler Counter to be closer to system tools reported values. (1383173)
ProfilerFix
Fixed bug with hiding overlays in overlay toolbar hiding entirely the toolbar.
Scene/Game ViewFix
Fixed a missing eye index setup macro in surface shader. (1406798)
ShadersFixXR
Fixed an issue where there was a missing buildTarget property in the ShaderCompilerData struct. (1403750)
ShadersFix
Fixed incorrect batching for shadow casters when shaders have properties affecting fixed-function state. (1328077)
ShadersFix
Fixed hierarchy change during a layout calculation may cause a crash. (1402253)
UI ToolkitFix
Fixed static initialization errors around VisualElement instances. (1394597)
UI ToolkitFix
Fixed Android Vulkan issues with depth prepass and copy depth pass. (1386503)
URPFixAndroid
Fixed mouse positions in the MouseMove handler in the new input system based on the mouse event. MouseUp and MouseMove events are relative to the window object, whereas MouseDown and Wheel events are relative to the canvas object. (1385365)