Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when opening the project (1408785)DirectX11Known issueBlocker
Editor crash when deserializing an array of a type with a nested fixed-size buffer field (1400774)SerializationKnown issueBlocker
\[HDRP\] \[Vulkan\] Crash on vk::DataBuffer::CreateResource on opening Shader Graph Sample Project with Vulkan API (1225488)VulkanKnown issueBlocker
Texture size increased on first build when 'Compress Textures/Assets on Import' is enabled (1397965)Asset - DatabaseKnown issueCaution
Spaces and symbols of the Project name are changed to hyphens causing "Invalid characters" warning in the Bundle Identifier (1412412)Asset BundlesKnown issueCaution
Tooltips are not shown when hovering over name of the value in the Inspector (1415921)EditorKnown issueCaution
Data from mesh colliders are stripped in dedicated server builds (1399961)Dedicated ServerKnown issueCautionServer
\[Android\] "Found plugins with same names" error is thrown when building on Android with duplicate .dll files (1373388)MonoKnown issueCautionAndroid
Camera resolution is set to default when opening the Editor (1378321)Scene/Game ViewKnown issueCaution
Editor crashes in Play mode when Groupshared memory and a constant buffer value is used in a compute shader on OpenGLES3 (1413012)Shader SystemKnown issueCaution
Scene is brighter in Standalone player if it was open in the Editor at build time (1375015)Shadows/LightsKnown issueCaution
Prefab is glitchy while editing in Prefab Mode when parent Canvas Render Mode is set to Screen Space - Camera (1394756)uGUIKnown issueCaution
WebGL Input System interactions are delayed or played preemptively when the project is built (1405517)WebGLKnown issueCaution
Fixed an issue where builds would hang on startup on HoloLens. (1414288)Universal Windows PlatformFixWindows