Crash starting Unity when using NordVPN (1308797)
MonoKnown issueBlocker
Crash with ComputeTileMeshJob when generating Navmesh (1329346)
AIKnown issueBlocker
Crash on BuildPrefabInstanceCorrespondingObjectMap when overriding nested prefab inside AssetDatabase.StartAssetEditing() block (1324978)
Scene ManagementKnown issueBlocker
Crash on TreeRenderer::WillRenderTrees when being in Play Mode for several seconds (1317966)
TerrainKnown issueBlocker
Editor Crashes when performing Undo and Redo after duplicating Game Object with LEGO Model Asset component (1298503)
TemplatesKnown issueBlocker
\[Wild Crash\] Editor crashes on mono\_aot\_get\_cached\_class\_info when GizmoSetup has cached an outdated data (1259765)
Scene/Game ViewKnown issueBlocker
\[Linux\] Missing libdl.so library causes crash when entering Playmode for the second time or closing the Editor (1237642)
TemplatesKnown issueBlockerLinux
Removed the "Migrate" button section from In-App Purchasing Settings when com.unity.purchasing version of 2 or less is installed. The migration warning messages are now in the section with the "Latest Version" section.
ServicesBreakingcom.unity.purchasing
\[Android\] Build fails when there are 680 or more files in the Streaming Assets folder (1272592)
MobileKnown issueCautionAndroid
All the textures are cleared when creating Texture array (1323870)
TerrainKnown issueCaution
AnimationEvent is fired late or isn't fired at all when Animation's 'Motion Time' value is set manually (1324763)
AnimationKnown issueCaution
Reflection probes don't contain indirect scene lighting after the on-demand GI bake from the Lighting window (1324246)
Global IlluminationKnown issueCaution
Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when switching between Scenes (1329083)
DirectX12Known issueCaution
\[Performance Regression\] AnimationWindowState:get\_allCurves takes approximately 5000ms to load animation in the Animation window (1320250)
AnimationKnown issueCaution
Build fails when using a combination of messages, SyncVars and SyncList in a project (1328966)
IL2CPPKnown issueCaution
Performance in Game View is significantly impacted by Gfx.WaitForPresentOnGfxThread when a second monitor is connected (1327408)
MetalKnown issueCaution
Linux Editor crashes at "\_XFreeX11XCBStructure" when loading tutorials (1323204)
LinuxKnown issueCaution
User can't easily configure location of both UPM and Asset Store package local cache (1317232)
PackmanKnown issueCaution
InputSystem's Mouse delta values do not change when the Cursor lockState is set to Locked (1248389)
LinuxKnown issueCaution
Prefab script field reference is lost when project is upgraded (1328724)
Asset Import PipelineKnown issueCaution
OnTriggerEnter gets called after reparenting a RigidBody (1323883)
PhysicsKnown issueCaution
The camera doesn't rotate in HDRP Template with the SimpleCameraController.cs script (1326816)
HD RPKnown issueCaution
"SharedArrayBuffer will require cross-origin isolation as of M91" warning is thrown when launching Player on Chrome (1323832)
WebGLKnown issueCaution
Contents of a ModalUtility window are invisible when it is launched from a Unity Context Menu (1313636)
IMGUIKnown issueCaution
PackageManager.Client.SearchAll(offlineMode: true) returns an error if user offline (1319585)
PackmanKnown issueCaution
Package resolution error when using a Git dependency referencing an annotated tag in its Git URL (1325920)
PackmanKnown issueCaution
\[Skinning Editor\] Vertex can't be created after modifying Vertexes weight and when Sprite is from the .psb file (1322204)
2DKnown issueCaution
Editor freezes when FixedTimestep value in the Preferences is set to 0/0 (1326481)
Settings WindowKnown issueCaution
\[Performance Regression\] Importing an fbx model is noticeably slower when the model contains Animations (1265275)
Asset ImportersKnown issueCaution
Increased Script Assembly reload time (1323490)
ScriptingKnown issueCaution
Crashes on mono\_class\_init when entering Play Mode after recompiling scripts (1262671)
ScriptingKnown issueCaution
\[macOS\] "build is damaged and cannot be opened" error when downloading Unity build from internet (1323501)
MacOSKnown issueCaution
Wintermute::Geometry::Verify errors are spammed when baking a Mesh with Mesh Compression set to Medium/High (1313968)
Asset ImportersKnown issueCaution
\[PolyBrush\] Something went wrong saving brush settings Warning is thrown when Saving a Brush after opening the PolyBrush Window (1315475)
PolybrushKnown issueCaution
Mac computer running minimum macOS 10.13+ and Xcode 9.0 or higher.
iOSmacOS
Android SDK and Java Development Kit (JDK); IL2CPP scripting backend requires Android NDK.
Android
Windows 10 (64-bit), Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK
Universal Windows PlatformWindows
Desktop:
System Requirements
Windows 7 SP1+, macOS 10.13+, Ubuntu 18.04+
OSWindowsmacOS
Graphics card with DX10 (shader model 4.0) capabilities.
System Requirements
SSE2 instruction set support.
CPU
iOS player requires iOS 11.0 or higher.
System RequirementsiOS
OS 4.4 or later; ARMv7 CPU with NEON support; OpenGL ES 2.0 or later.
Android
Any recent desktop version of Firefox, Chrome, Edge or Safari.
WebGL
Windows 10 and a graphics card with DX10 (shader model 4.0) capabilities
Universal Windows PlatformWindows
Exported Android Gradle projects require Android Studio 3.4 and later to build
System RequirementsAndroid
Fixed a freeze when using blend shapes with compute skinning on some devices with Mali G78 GPU. (1298373)
AndroidFix
Fixed an issue where AutoRotation would not work on dual screen devices. (1259295)
AndroidFix
Fixed an issue where the animator parameter values would truncate float values to 1 decimal. (1308930)
AnimationFix
Fixed an issue where the StateMachineBehaviour callback had been called when playable is paused. (1321298)
AnimationFix
Fixed issue where loading assets from AssetBundles synchronously did not load native object types recursively in some situations. (1321141)
Asset BundlesFix
Fixed an issue where an asset could get reported when projectsetting.asset file was modified directly. (1270162)
Asset PipelineFix
Fixed an issue where the main object name was not updated as appropriate when moving/renaming a file. (1210886)
Asset PipelineFix
Fixed for a crash that could occur when downloading assets from cache server. (1319521)
Asset PipelineFixServer
Fixed issue where hash of a .asset file on disk was being updated locally without going through the AssetDatabase, resulting in native source assets to not be reloaded. (1183116)
Asset PipelineFix
Fixed an edge case where windows relative paths were not handled correctly. (1318673)
Build PipelineFixWindows
Fixed a D3D12 memory leak with RenderTexture.enableRandomWrite (mostly happens when using SRPs with multiple cameras). (1329472)
DX12Fix
Fixed a ReorderableList multi-target performance issue. (1279141)
EditorFix
Fixed an issue where ReorderableList was not getting expanded height for lists inside properties. (1324456)
EditorFix
Fixed ConsoleWindow copy for SafeMode. (1276089)
EditorFix
Removed EditorGUIUtility.GetSkinnedIcon and EditorGUIUtility.GetSkinnedIconForDpi to fix unloading of unused textures. Moved part of the implementation in C++ while keeping the features provided by the removed functions. (1308097)
EditorFix
Fixed an editor crash when baking lightmaps with custom data. (1293007)
GIFix
Fixed an issue where progressive updates were not working for the first bake of an editor session. (1300926)
GIFix
Fixed a performance issue when loading textures direct to GPU memory from LZ4 compressed packages. (1307820)
GraphicsFix
Fixed a wrong remapper VFXCPUBuffer::BuildRemapper issue. (1317796)
GraphicsFix
Fixed allocations errors with EncodeNativeArrayToEXR/PNG/JPG. (1315246)
GraphicsFix
Fixed an issue where there was a missing buffer binding through Shader.SetGlobalBuffer after dispatching compute. (1313736)
GraphicsFix
Fixed "Attempting to call method for which no ahead of time (AOT) code was generated" error when using Parallel Linq. (1320295)
IL2CPPFix
Fixed a possible crash when attaching a debugger or setting breakpoints. (1327376)
IL2CPPFix
Fixed an issue where CultureInfo.DateTimeFormat was being loaded incorrectly in some locales. (1252269)
IL2CPPFix
Fixed an issue where Time.unscaledDeltaTime was incorrect after the screen was locked. (1319890)
iOSFix
Reduced log spam when loading lots of assets. (1320406)
LinuxFix
Fixed a ParticleSystemRenderer.SetMeshes script API issue. (1322561)
ParticlesFix
Fixed an invalid AABB error when using Rate over Distance and Limit Velocity. (1317418)
ParticlesFix
Fixed an issue where Character Controller sometimes ignored other Colliders. (1279841)
PhysicsFix
Fixed an issue with setting Surface Penetration to 0 on objects that were authored on one scale but used with another. This would manifest itself as incorrect particle separation behavior. (1319488)
PhysicsFix
Fixed a Lego Microgame crash in the tutorial that occurred when the undo objects array contained null object. (1297802)
PrefabsFix
Fixed an issue on Mac when restoring the defaults in the Profiler modules dropdown list would not closes the dropdown list. (1323673)
ProfilerFix
Fixed an issue when Clicking the orientation Gizmo in the Scene View would stopped working. (1311606)
Scene/Game ViewFix
Fixed an issue where instanciation of Unity objects defined in types under more than one level of nesting would not work. (1299861)
ScriptingFix
Fixed the "Latest Version" section of the In-App Purchasing Settings when com.unity.purchasing version of 2 or less is installed. It now always offers the verified version, but adds migration warning messages about moving to newer versions which do not use the IAP Asset Store plugin. (1242076)
Fixed GetPathsToOSFonts() not returning all system font files.
TextFix
Fixed potential crash when using FontEngine.LoadFontFace(Font font) when the font object was previously unloaded.
TextFix
Fixed an issue where a camera with a render target setup that was targeting a disabled display would not render UI. (1316603)
UIFix
Fixed an issue where text changes were allowed on text input field when they are disabled. (1286143)
UI ToolkitFix
Fixed TouchScreenKeyboard to use Private keyboard layouts when "secure" flag is set. (1320676)
Universal Windows PlatformFixWindows
Fixed a Windows 7 "WindowsVideoMedia error 0xc00d36b4" error that was thrown when loading a video with the VideoPlayer. (1306350)
VideoFixWindows
Fixed an issue where Stereoscopic layout controls are missing in VideoPlayer and Skybox Panoramic shader. (1307239)
VideoFix
Fixed EditorXR errors when activating the XR.SDK. (1318732)
XRFix

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