Support Hungarian (and other) unicode characters in editor. (1300004)
EditorImprovement
Improved to CullScene performance; in large scenes (10000+ Renderers) this can halve the time spent in CullScene. (1399880)
GraphicsImprovement
Fixed 'require texture compression' setting being reset during player build. (1397965)
2DFix
Fixed a null exception when importing files with masks. (1388820)
2DFix
Fixed an issue where the SpriteSkin components would not get initialized on editor launch. (1401139)
2DFix
Fixed an issue to not add PlayCore dependency to build.gradle file if it is already added to the project as an .aar file. (1374774)
AndroidFix
Fixed high memory usage for textures when uploading textures at runtime using Vulkan. (1300900)
AndroidFix
Fixed an issue that folder case-renaming are not properly detected by Perforce on a case-sensitive server (Linux). (1337143)
Asset PipelineFixLinuxServer
Fixed an issue where assets with dependencies on a script might not get updated correctly if a \[FormerlySerializedAs\] attribute was added. (1405215)
Asset PipelineFix
Fixed an issue to allow BuildPlayerOptions.assetBundleManifestPath to be used when building player. (1399616)
Build PipelineFix
Fixed edge case passing in missing or deleted objects could crash the Editor during the build. (1357414)
Build PipelineFix
Fixed an Editor crash when adding scripts to objects where the class name did not match the filename. (1411915)
EditorFix
Fixed an issue and now the Application Identifier errors and warnings are shown in the correct cases. (1382818)
EditorFix
Fixed an issue causing C# serializable generic types to incorrectly contain data for editor only fields in serialized data when in a player context.
EditorFix
Fixed Animator state not showing controls due to presence of ReorderableList. (1412466)
EditorFix
Fixed the validation of the Application Identifier.
EditorFix
Fixed an issue that Crunch compression now properly handles uncompressed formats (even if not 32-bit RGBA) without flipping color channels or getting data corruption. (1340715)
GraphicsFix
Fixed an issue that EditorUtility.Compress to crunch fails without crashing when providing invalid texture sizes. (1331258)
GraphicsFix
Fixed issue with resolution change when using renderFrameInterval. (1355972)
GraphicsFix
Corrected the logging of UnityLinker and IL2CPP messages in the editor log when UNITY\_EXT\_LOGGING is enabled. (1386302)
IL2CPPFix
Fixed a memory leak when continuously calling Repaint inside OnGUI after GUI.Window. (1371866)
IMGUIFix
Fixed an issue on Windows where resolving a package could fail if any files were temporarily being used by another process. (1384471)
Package ManagerFixWindows
Fixed an issue where having package folders without a package manifest in the project's Library folder would fail resolving local-tarball or git packages.
Package ManagerFix
Fixed an issue where JSON files encoded using UTF-8 with BOM could not be parsed.
Package ManagerFix
Fixed an issue where packages using Git LFS on Apple Silicon hardware would fail if Git LFS was installed through Homebrew and the Git LFS executable location was not added to the PATH environment variable. (1353769)
Package ManagerFix
Fixed an issue where the PackageManager.Client.SearchAll() method would fail if the user did not have access permission for one of the packages hosted on the registry. (1381544)
Package ManagerFix
Fixed an issue where local-tarball dependencies would become unresolved if the source tarball was removed.
Package ManagerFix
Fixed an issue that an invisible VisualElement with UsageHints.GroupTransform set would not apply its transform to its visible descendants. (1402057)
UI ToolkitFix
Fixed builds hanging on startup on HoloLens. (1414288)
Universal Windows PlatformFixWindows
Updated UnityLoader.js macOS string to match the string SystemInfo.cpp checks against. (1375632)
WebFixWebGLmacOS
Fixed a crash when using AudiClip.priority and AudioSettings.Reset. (1385590)
WebGLFix
Fixed 2x memory usage on Quest for textures that are created procedurally. (1378571)
XRFix
Fixed a texture memory leak on texture uploads. (1287057)
XRFix
2D Animation, PSD Importer, 2D Common and 2D Sprite Shape have updated their Unity minimum version to Unity 2020.3.26f1.
2DChange
The Git LFS cache enabled by setting the UPM_ENABLE_GIT_LFS_CACHE environment variable is now always located under the global cache root, even when the cache root location is customized.