Crash when calling hideFlags after removing missing nested prefab (1381563)
Scene ManagementKnown issueBlocker
Added: The following public UI Toolkit APIs:
UI ToolkitAPI change
BasePopupField.choices
API ChangesAPI change
MaskField.choices
API ChangesAPI change
MaskField.choicesMasks
API ChangesAPI change
NavMesh Agent can not pass through passable area between carving NavMesh Obstacles (1346325)
AIKnown issueCaution
Building process of the AssetBundles is slow when there is a huge filecount. (1358059)
Asset BundlesKnown issueCaution
Windows build fails when using Deltatre Magma Engine (1382217)
Build PipelineKnown issueCautionWindows
If a user is experience lighting coruption they be may required to reimport due to a fix to which correctly fixes a Uv unwrapping issue (1330830).
GIKnown issueCaution
Build fails with 'artifacts/tundra.dag.json does not exist yet' when using UnityEditor.InitializeOnLoadMethod in script (1385676)
IL2CPPKnown issueCaution
Editor crashes at "\_\_assert\_fail\_base.cold" when opening a project (Linux) (1375312)
LinuxKnown issueCaution
\[OSX\]\[Editor\] DirectoryNotFoundException errors appear when a project is created inside a directory with unicode characters (1377915)
MacOSKnown issueCaution
Consistent EditorLoop 5-10ms spikes when using Metal API (1378985)
MetalKnown issueCaution
GameObject's colors are rendered differently in the iOS build compared to the colors in the Editor (1379817)
MetalKnown issueCautioniOS
Unity crashes when entering "-force-opengl" or "-force-glcore" in the Advanced Project Settings (1374768)
OpenGLKnown issueCaution
\[LightProbes\] Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled (1052045)
Progressive LightmapperKnown issueCaution
\[macOS\] BugReporter doesn't get invoked when the project crashes (1219458)
Progressive LightmapperKnown issueCautionmacOS
Camera resolution is set to default when opening the Editor (1378321)
Scene/Game ViewKnown issueCaution
Roslyn Analyzers cause a Compiler error when project name contains white spaces (1383680)
ScriptingKnown issueCaution
\[MacOS\] An Unhandled exception is thrown in the Editor.log and Console window when trying to build AssetBundles (1383700)
ScriptingKnown issueCautionmacOS
\[CacheServer\] Editor crashes when "IP Address" in Project Settings is empty (1373314)
SerializationKnown issueCaution
Scene is brighter in Standalone player if it was open in the Editor at build time (1375015)
Shadows/LightsKnown issueCaution
\[Particles\] Inspector breaks and errors are thrown when the Material field is deleted from the Particle System (1379541)
ShurikenKnown issueCaution
Creating a mesh in Play Mode causes a "abnormal mesh bounds" error when build target is WebGL (1364263)
WebGLKnown issueCaution
Editor crashes or freezes with 'Copying file failed' error when importing a file from WinRAR Archiver (1325310)
WindowsKnown issueCaution
Mac computer running minimum macOS 10.13+ and Xcode 9.0 or higher.
iOSmacOS
Android SDK and Java Development Kit (JDK); IL2CPP scripting backend requires Android NDK.
Android
Windows 10 (64-bit), Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK
Universal Windows PlatformWindows
Desktop:
System Requirements
Windows 7 SP1+, macOS 10.13+, Ubuntu 18.04+
OSWindowsmacOS
Graphics card with DX10 (shader model 4.0) capabilities.
System Requirements
SSE2 instruction set support.
CPU
iOS player requires iOS 11.0 or higher.
System RequirementsiOS
OS 4.4 or later; ARMv7 CPU with NEON support; OpenGL ES 2.0 or later.
Android
Any recent desktop version of Firefox, Chrome, Edge or Safari.
WebGL
Windows 10 and a graphics card with DX10 (shader model 4.0) capabilities
Universal Windows PlatformWindows
Exported Android Gradle projects require Android Studio 3.4 and later to build
System RequirementsAndroid
Improved performance with generating animation bindings. (1353998)
AnimationImprovement
Improved performance when platform profiler is attached by removing subscription to counters in native profiler plugins. (1378190)
ProfilerImprovement
Fixed an issue that IBeginDragHandler.OnBeginDrag and IDragHandler.OnDrag are now triggered when using Samsung S-Pen. (1364109)
AndroidFix
Fixed an issue that leaked Java local reference when creating new Java object. (1366122)
AndroidFix
Fixed an issue that Pen.current is always null when using Samsung S Pen. (1378794)
AndroidFix
Fixed an issue with input and Stylus input is now treated as a touch rather than mouse in the older input system. (1246579)
AndroidFix
Fixed an issue with input and touches are now registered when Samsung S Pen is used to touch screen. (1370814)
AndroidFix
Fixed ClassNotFoundException errors mentioning classes in com.google.android.play.core.assetpacks package when play.core dependency is not added to the project. (1379427)
AndroidFix
Fixed Input.mouseScrollDelta Y-axis changing issue when using Samsung S Pen. (1378504)
AndroidFix
Fixed an assert issue when fetching previews for assets in AssetBundles. (1311115)
Asset PipelineFix
Fixed an issue that the frame debugger does not update issue after clicking frame navigation arrows. (1329150)
EditorFix
Fixed an issue that the gameview is not responding to some input when the mouse is over another window in the macOS editor. (1358134)
EditorFixmacOS
Fixed DontSaveInEditor and now it works as intended on Prefab instances. (1363573)
EditorFix
Fixed editor crashes when exiting and keeping a tutorial project. (1338299)
EditorFix
Fixed an issue that Suspend/Resume will no longer cause a crash during scene load. (1379825)
Game CoreFix
Fixed a crash with CPU OpenCL devices. (1338498)
GIFix
Fixed a rare infinite loop when baking reflection probes while shaders are asynchronously compiling. (1376248)
GIFix
Fixed an issue that cookies on baked point lights ignoring light rotation. (1289490)
GIFix
Fixed an issue where setting baked light probe coefficients to an empty array causes a crash. (1342068)
GIFix
Fixed an issue that now it is possible to create textures using deprecated ASTC enums. (1277203)
GraphicsFixiOS
Fixed an issue where editor warnings concerning the decompression of compressed formats were still not properly muted. (1329157)
GraphicsFix
Fixed an issue and now the debugger is able to grow the frame capacity on-demand. (1360149)
IL2CPPFix
Fixed the order of operations for Thread Volatile Read and Write. (1373882)
IL2CPPFix
Fixed a crash when performing two Microphone/WebCam permission requests at the same time. (1330126)
iOSFix
Fixed an iOS hanging and crashing when a call comes in. (1368258)
iOSFix
Fixed an issue that extra frame not being rendered on iOS when "Render Extra Frame on Pause" is enabled in iOS player settings. (1362184)
iOSFix
Fixed an issue and the UnityWebRequest will no longer warn when setting the Accept-Encoding header. (1355007)
NetworkingFix
Fixed an issue that the builtIn documentation link now opens the right editor version url. (1376379)
Package ManagerFix
Fixed errors on the UI Toolkit when the Package Manager Project Settings stylesheet is loaded. (1292279)
Package ManagerFix
Fixed an exception on WebGL builds when pre-allocating Particle System memory for systems using infinite lifetimes. (1320919)
ParticlesFixWebGL
Fixed a crash when Exiting Play mode with Multiple scenes loaded. (1298007)
PrefabsFix
Fixed an issue that the Project Browser slider is now correctly restored when clearing the search field after selecting a favorite filter. (1348825)
Project BrowserFix
Fixed MonoBehaviour icons not rendering in Scene View when selected. (1379500)
Scene/Game ViewFix
Fixed validation with the localPosition, now it is validated each time an object is reset. (1367658)
uGUIFix
Fixed a PropertyField problem when SerializedProperty has invalid enum index set. (1360996)
UI ToolkitFix
Fixed an ArgumentException when the PropertyField is bind to the BuildTarget enum Popup/Dropdown (Enum-compatible) fields. Now unselected/invalid values are gracefully handled. (1304581)
UI ToolkitFix
Fixed an issue when loading a project that contains a dialog that is embedded in the editor, the dialog's CreateGUI callback is invoked after the Awake and OnEnable callbacks. (1326173)
UI ToolkitFix
Fixed an issue with performance test for UI Toolkit renderer repaints. (1337832)
UI ToolkitFix
Fixed an issue that Screen.currentResolution.refreshRate now returns the actual screen refresh rate. (1373342)
Universal Windows PlatformFixWindows
Fixed an issue that the Application.internetReachability now correctly detects internet being unreachable when there is a LAN connection but no way to the actual Internet. (1351079)
Universal Windows PlatformFixWindows
Fixed packaging app fails with error "Merge failure for shared merged PRI file : error 0x80070490" when building a fat app package for both x64 and ARM64. (1375766)
Universal Windows PlatformFixWindows
Fixed an issue that the Source Info text of the Video asset is barely visible. (1328269)
VideoFix
Fixed an issue that the CustomRenderTexture will now work with doubleBuffer on WebGL. (1339213)
WebGLFix
Fixed fullscreen mode on Safari where the Player window is not expanded fully. (1347304)
WebGLFix
Fixed Input.touch APIs not working when both old and new input systems are enabled at the same time. (1382924)
WindowsFix
Fixed missing window resize events when using on demand rendering. (1324843)
WindowsFix
Fixed touch up events getting missed in rare circumstances on some touchscreen devices. (1322180)
WindowsFix
Fixed foveated rendering on Oculus devices. (1382093)
XRFix
Fixed slow performance on Quest when terrain includes trees. (1308585)
XRFix
Updated Postprocessing v2 package to 3.2.0. Release notes available here: https://docs.unity3d.com/Packages/com.unity.postprocessing@3.2/changelog/CHANGELOG.html
Updated com.unity.purchasing to 4.1.2. Release notes available here: https://docs.unity3d.com/Packages/com.unity.purchasing@4.1/changelog/CHANGELOG.html
Package ManagerChangecom.unity.purchasing
Renamed Unity Analytics to Legacy Analytics in order to aid deprecation of the Analytics package.
ServicesChange
Updated OpenXR Package to 1.3.0. Release notes available here: https://docs.unity3d.com/Packages/com.unity.xr.openxr@1.3/changelog/CHANGELOG.html

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