GameObject::GetComponentIndex crash when entering Play mode after unloading AssetBundle during LoadResourceAsync (1150164)
Asset BundlesKnown issueBlocker
Editor Crashes when performing Undo and Redo after duplicating Game Object with LEGO Model Asset component (1298503)
TemplatesKnown issueBlocker
Added: Support for late latched previous view matrix for URP motion vectors
XRAPI change
'Not enough storage space to install required resources' error when building App Bundle with Split Application Binary (1372558)
AndroidKnown issueCaution
Errors are thrown and the app is not launched when Building And Running App Bundle on Android 4.x (1355198)
AndroidKnown issueCaution
Sometimes text is not rendered when using OpengLES3 on a Xiaomi Redmi9A device. (1347186)
AndroidKnown issueCaution
Building process of the AssetBundles is slow when there is a huge filecount. (1358059)
Asset BundlesKnown issueCaution
If a user is experience lighting coruption they be may required to reimport due to a fix to which correctly fixes a Uv unwrapping issue (1330830).
GIKnown issueCaution
Scene is brighter in Standalone player if it was open in the Editor at build time (1375015)
Global IlluminationKnown issueCaution
\[Enlighten\] Fatal Error when closing the Editor while Generating Lighting (1354238)
Global IlluminationKnown issueCaution
\[LightProbes\] Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled (1052045)
Global IlluminationKnown issueCaution
Input.GetKey does not trigger when the mouse cursor is outside the Game window (1358134)
InputKnown issueCaution
Editor crashes when right clicking in Scene view while using Ubuntu 16.04 (1373428)
LinuxKnown issueCaution
Linux Editor crashes at "\_\_assert\_fail\_base.cold" when opening a project (1375312)
LinuxKnown issueCaution
Game and Scene View renders artifacts when using the Editor on M1 (1368374)
MetalKnown issueCaution
NullReferenceException causes freeze when thrown in the Player (1364311)
MonoKnown issueCaution
Instantiated FBX through code throws error after leaving Play Mode (1363573)
Scene ManagementKnown issueCaution
Unity does not execute code weavers when the project is opened for the first time (1350116)
ScriptingKnown issueCaution
Shaders are ignored when executing Build Asset Bundles method from console with -nographics argument (1369645)
Shader SystemKnown issueCaution
Editor crashes when exiting and keeping a tutorial project (1338299)
TemplatesKnown issueCaution
Poor performance when loading or unloading a large Scene (1375646)
uGUIKnown issueCaution
Broken layout stops panels located in the top left corner of the Editor from rendering in the Karting Microgame project (1367783)
Window ManagementKnown issueCaution
Severe flickering in Unity 2020.3.21f1 with OpenXR on HL2 (1376203)
XR SDKKnown issueCautionXR
Fixed a crash when trying to access fields in an uninitialized external forces module. (1354044)
Particles
Mac computer running minimum macOS 10.13+ and Xcode 9.0 or higher.
iOSmacOS
Android SDK and Java Development Kit (JDK); IL2CPP scripting backend requires Android NDK.
Android
Windows 10 (64-bit), Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK
Universal Windows PlatformWindows
Desktop:
System Requirements
Windows 7 SP1+, macOS 10.13+, Ubuntu 18.04+
OSWindowsmacOS
Graphics card with DX10 (shader model 4.0) capabilities.
System Requirements
SSE2 instruction set support.
CPU
iOS player requires iOS 11.0 or higher.
System RequirementsiOS
OS 4.4 or later; ARMv7 CPU with NEON support; OpenGL ES 2.0 or later.
Android
Any recent desktop version of Firefox, Chrome, Edge or Safari.
WebGL
Windows 10 and a graphics card with DX10 (shader model 4.0) capabilities
Universal Windows PlatformWindows
Exported Android Gradle projects require Android Studio 3.4 and later to build
System RequirementsAndroid
Update SRP Packages and templates to 10.7.0
GraphicsImprovement
Update the Addressables package to version 1.18.19. Please refer to the package changelog online here: https://docs.unity3d.com/Packages/com.unity.addressables@1.18/changelog/CHANGELOG.html
PackageImprovementcom.unity.addressables
Improved performance of accessing HiddenPackagesCount in PackageManagerUtilityInternal. (1358820)
Package ManagerImprovement
Add GameObject link to Warning message: "SendMessage cannot be called during Awake, CheckConsistency, or OnValidate.".
ScriptingImprovement
Fixed artifacts on images issue when flatten.
2DFix
Fixed errors in the Sprite Skin section of documentation. (1366617)
2DFix
Fixed exception "PsdInvalidException: Unrecognized layer section type" when importing certain files.
2DFix
Fixed an issue related to using a touchpad with Unity UI scroll rects. Touchpad scrolling is much more sensitive now on Android and Chrome OS. (1364582)
AndroidFix
Fixed an issue where android:exported atribute was not set to true for Uniy library activity when target API level is 31 or higher. (1356676)
AndroidFix
Fixed an issue where Display.systemWidth, Display.systemHeight and Screen.resolutions\[\] is not updated when folding/unfolding a Galaxy Fold device. (1345508)
AndroidFix
Workaround a problem where using logcat would leak pipes on OSX. The underlying problem seems to be with C# Process class, where if you redirect streams and dispose process, the pipes would remain opened. This will be investigated separately (1303618)
AndroidFix
Fixed an issue where an animation curve editor swapped unintentionally when editing curves in two different inspectors. (1308938)
AnimationFix
Fixed a crash when reloading an AssetBundle after recompiling scripts in playmode. (1333402)
Asset BundlesFix
Custom editors that live in a Unity package will now be used only is a user defined custom editor is not found. (1300193)
EditorFix
Fixed a search engine initialization issue if preferences were pointing to an invalid search engine. (1360676)
EditorFix
Fixed an issue launching a Linux standalone player whose folder was in $PATH. (1339398)
EditorFixLinux
Fixed an issue where Inspector AnimationCurve field tried to show both the context menu and the curve editor at the same time when right-clicked . (1312594)
EditorFix
Fixed an issue where the SerializedProperty.tooltip would not contain the Tooltip attribute values when available. (1359356)
EditorFix
Fixed an issue where the windows editor got into a "script assemblies are locked" state after a modal dialog from a C# script was invoked. (1367358)
EditorFixWindows
Fixed an issue with Multiple "Failed to insert item" warnings being logged when the amount of inserted items exceeds 1000. (1343433)
EditorFix
Fixed a crash when generating lighting which calls print function with incorrect parameters. (1368383)
GIFix
Prevent tetrahedralization errors by removing duplicate data from additive probesets. If anything is left, append the rest. (1263524)
GIFix
Fixed a missing object issue when highly static batched scene + SRP Batcher. (1294742)
GraphicsFix
Fixed an issue in SRPs where models appeared white in the preview window. (1297670)
GraphicsFix
Fixed an issue were TextureIDs could leak upon recreating RenderTextures with explicit stencil views. (1365351)
GraphicsFix
Fixed an issue where changing from fullscreen to windowed mode caused a black screen on Linux when using OpenGL. (1314460)
GraphicsFixLinux
Fixed inconsistent behavior of Async Readbacks in the scene view. (1369329)
GraphicsFix
Fixed incorrect texture settings for externally created textures. (1358700)
GraphicsFix
Fixed an issue where the profile.json file output was being copied out by IL2CPP into the final application package for iOS. (1357923)
IL2CPPFixiOS
Fixed incorrect metadata section size checks. (1370667)
IL2CPPFix
Fixed incorrect Windows input event timestamps
Input SystemFixWindows
Fixed an issue that Stopped the dark mode native mobile input's background from going transparent when it was empty. (1367091)
iOSFix
Fixed an issue where the Articulation Drive did not affect the joint in Articulation Body when the collider volume was very small. (1330968)
PhysicsFix
Fixed Profiler thread drop-down getting locked when it is left on a transient thread (1369890)
ProfilerFix
Fixed timeline view's display of surrounding context frames when the recorded frame count exceeds the amount specified in Preferences/Analysis/Profiler/Frame Count. (1367470)
ProfilerFix
Fixed errors appearing in console when using UI Toolkit package and opening Profiler (Standalone Process). (1346850)
ScriptingFix
Fixed the exceptions thrown from custom attributes' .ctor. (1321144)
ScriptingFix
Fixed an issue where audio tracks did not respect audio listener pause state. (1313186)
TimelineFix
Fixed an invalid memory access issue. (1346442)
UIFix
Fixed an importing unsupported video frame size crash in the Editor. (1340340)
VideoFix
Fixed an issue where keyboard up events would be missed if WebGLInput.captureAllKeyboardInput was set to false while a key was being held down. (1195047)
WebGLFix
Fixed an issue where depth/stencil discards were not working on Quest GLES. (1350657)
XRFix
Fixed single-pass stereo state after shadow map rendering issue. (1335518)
XRFix

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