Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts while in Play Mode (1354002)
AudioKnown issueBlocker
Crash while sculpting Terrain and Baking Lightmaps (1266511)
Global IlluminationKnown issueBlocker
Crash on "(KERNELBASE) RaiseException" when reloading Mono assemblies for play mode (1289744)
MonoKnown issueBlocker
Crash on mono\_thread\_get\_undeniable\_exception (1308625)
MonoKnown issueBlocker
Crash on GUIView::DoPaint when selecting color with a color picker (1355078)
Quality of LifeKnown issueBlocker
Crash when quickly duplicating prefab with Behaviour Brick attached and undoing duplicate in LEGO Microgame (1362660)
TemplatesKnown issueBlocker
Editor Crashes when performing Undo and Redo after duplicating Game Object with LEGO Model Asset component (1298503)
TemplatesKnown issueBlocker
Building process of the AssetBundles is slow when the file count is huge (1358059)
Asset BundlesKnown issueCaution
Editor crashes on UnityEditor.Unsupported:IsDestroyScriptableObject when applying changes to a custom asset (1353925)
Asset ImportersKnown issueCaution
\[Enlighten\] Fatal Error when closing the Editor while Generating Lighting (1354238)
Global IlluminationKnown issueCaution
\[LightProbes\] Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled (1052045)
Global IlluminationKnown issueCaution
\[Android\] \[IL2CPP\] Old build artifacts are used when ARMv7 and ARM64 build follows a ARM64 only build from different git branch (1347245)
IL2CPPKnown issueCautionAndroid
Input.GetKey does not trigger when the mouse cursor is outside the Game window (1358134)
InputKnown issueCaution
Linux Editor crashes at "\_XFreeX11XCBStructure" when loading tutorials (1323204)
LinuxKnown issueCaution
Port count never stops increasing in Standalone build on Mac Standalone (1365570)
MacOSKnown issueCaution
User can't easily configure location of both UPM and Asset Store package local cache (1317232)
PackmanKnown issueCaution
GarbageCollectAssets is triggered frequently when higher frame counts are set (1332708)
ProfilingKnown issueCaution
Profiler.GetTotalAllocatedMemoryLong increases when Scene is loaded and unloaded (1364643)
ProfilingKnown issueCaution
Poor performance when loading or unloading a large Scene (1360901)
Scene ManagementKnown issueCaution
Crashes on mono\_class\_init when entering Play Mode after recompiling scripts (1262671)
ScriptingKnown issueCaution
Increased Script Assembly reload time (1323490)
ScriptingKnown issueCaution
Unity does not execute code weavers when the project is opened for the first time (1350116)
ScriptingKnown issueCaution
Editor crashes when exiting and keeping a tutorial project (1338299)
WindowsKnown issueCaution
\[Linux\] Scene View doesn't render when opening new AR or VR Template project or pressing "Show Tutorials" (1362435)
XRKnown issueCautionLinux
Mac computer running minimum macOS 10.13+ and Xcode 9.0 or higher.
iOSmacOS
Android SDK and Java Development Kit (JDK); IL2CPP scripting backend requires Android NDK.
Android
Windows 10 (64-bit), Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK
Universal Windows PlatformWindows
Desktop:
System Requirements
Windows 7 SP1+, macOS 10.13+, Ubuntu 18.04+
OSWindowsmacOS
Graphics card with DX10 (shader model 4.0) capabilities.
System Requirements
SSE2 instruction set support.
CPU
iOS player requires iOS 11.0 or higher.
System RequirementsiOS
OS 4.4 or later; ARMv7 CPU with NEON support; OpenGL ES 2.0 or later.
Android
Any recent desktop version of Firefox, Chrome, Edge or Safari.
WebGL
Windows 10 and a graphics card with DX10 (shader model 4.0) capabilities
Universal Windows PlatformWindows
Exported Android Gradle projects require Android Studio 3.4 and later to build
System RequirementsAndroid
Reduced ringing when using Open Image denoiser.
GIImprovement
Reduced main thread hitching caused by Shader loading
GraphicsImprovement
Released com.unity.performance.profile-analyzer@1.1.0 with a series of fixed and improvements. More details at https://docs.unity3d.com/Packages/com.unity.performance.profile-analyzer@1.1/manual/whats-new.html
Fixed a potential crash caused by race condition when loading SpriteRenderer from multiple threads. (1351843)
2DFix
\[Android\]\[SpriteAtlas\] Fixed an issue where TotalSpriteSurfaceArea did not get reserialized when switching build platforms. (1273235)
2DFixAndroid
Fixed Asset Bundle determinism. (1346263)
Asset BundlesFix
Fixed an issue where textures could not be extracted when the FBX file was located in a writeable package. (1329339)
Asset ImportFix
Fixed an issue where Calling ProduceArtifact rapidly produced multiple artifacts anymore (1286878)
Asset PipelineFix
Fixed a crash when passing a null argument to AudioMixer.FindSnapshot. (1341752)
AudioFix
Added support for duplicate component names to UnityEvent selection popup. (1309997)
EditorFix
Fixed an ArgumentOutOfRange exception that was being thrown when attempting to multi-select AudioMixer groups. (1339103)
EditorFix
Fixed an issue of not being able to delete array elements via keyboard 'Delete' key. (1260899)
EditorFix
Fixed an issue where keyboard shortcuts were not selecting expanded children of selected root objects when using arrow keys. (1341265)
EditorFix
Fixed issues when deselecting with the shift key held down. (1340690)
EditorFix
Fixed an issue where player settings VSyncCount was not being read on startup.
Game CoreFix
Fixed an issue with reflection probes weight on flat objects. (1233991)
GIFix
Restore min bounces values to the value entered by the user once max bounces is increased. (1320615)
GIFix
Fixed bilinear rescale on 32k wide or high images such that the image no longer flips around. (1340329)
GraphicsFix
Fixed performance spikes in OSX while using an external monitor. Metal editor on OSX now uses CVDisplayLink to time frame presents. (1327408)
GraphicsFix
Fixed shader code generation when using Texture2D/Texture2DArray Load with offset. (1357095)
GraphicsFixAndroid
Fixed an issue where Bluetooth keyboards did not handle input outside of text entry. (1355543)
iOSFix
Fixed an issue where Mute Other Audio Sources was not muting background audio on a device when toggled on when Unity audio was enabled. (1335093)
iOSFix
Fixed an issue where presentation controller dismissal was resulting in black screen when allowed orientations were changed while showing it. (1304313)
iOSFix
Fixed video freezing or app crashing when resuming the app from suspension or unlocking the device. (1297877)
iOSFix
Fixed an issue where the Assets menu might be disabled after using the right-click context menu, or items in the context menu are unexpectedly disabled. (1346205)
LinuxFix
Fixed a crash when apply GameObjects or Components to Prefab while the Asset Pipeline was paused. (1324978)
PrefabsFix
Fixed an issue where unpacked prefabs added under a prefab instance were removed when undoing any change made to outermost root. (1339775)
PrefabsFix
Add error message when trying to load old profiler data format and direct users to load the data in unity 2018.4 (1341972)
ProfilerFix
Fixed an issue with System.Thread threads tracked and visualization in the Timeline view of Profiler Window. (1339407)
ProfilerFix
Fixed CPU Usage Profiler Chart not showing Vsync as the category when we are waiting in WaitForTargetFPS->TimeUpdate.WaitForLastPresentationAndUpdateTime for PS4, PS5, D3D11 and D3D12. (1335370)
ProfilerFix
Fixed an issue where Hierarchy did not allow dragging and dropping references to be placed between root objects marked as not editable. (1337512)
Scene/Game ViewFix
Fixed a performance regression when activating/deactivating panels in a canvas. (1348763)
ScriptingFix
Fixed a player crash because data was not generated for in the build. The generation failed because of path having single quote, and we did not handle that well. (1327870)
ScriptingFix
Fixed file parameter with spaces not showing up properly in some cases where there is a compilation error (1318667)
ScriptingFix
Fixed an issue where creating a new Project threw an Error "Broken text PPtr in file(Library/Unused/939d4274b8584ac49a1519c8e43d0673)". (1354358)
SerializationFix
Fixed an issue where Enabling "Optimize mesh data" in player settings will no longer makes the build process significantly slower. (1349093)
ShadersFix
Fixed an issue where the Editor was nearly unusable when compiling heavy compute shaders in the background. (1348455)
ShadersFix
Fixed an issue where the UI sliders only allowed end values for ranges with the left value being greater than the right value. (1351151)
ShadersFix
Fixed an issue where Alt + Enter did not entering/leaving fullscreen mode. (1304865)
Universal Windows PlatformFixWindows
Fixed race-condition when using TouchScreenKeyboard's "text" or "selection" properties immediately after calling Open. (1345877)
Universal Windows PlatformFixWindows
Fixed TouchScreenKeyboard on HoloLens2 closing a few seconds after focusing a TextMeshPro input field (1360514)
Universal Windows PlatformFixWindows
Change error and warning box to look like the info box.
Package ManagerChange

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