Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts while in Play Mode (1354002)
AudioKnown issueBlocker
Crash on AudioMixer\_CUSTOM\_FindSnapshot when passing null as an argument to FindSnapshot() (1341752)
AudioKnown issueBlocker
Crash while sculpting Terrain and Baking Lightmaps (1266511)
Global IlluminationKnown issueBlocker
Crash on "(KERNELBASE) RaiseException" when reloading Mono assemblies for play mode (1289744)
MonoKnown issueBlocker
Crash on mono\_thread\_get\_undeniable\_exception (1308625)
MonoKnown issueBlocker
Crash on GUIView::DoPaint when selecting color with a color picker (1355078)
Quality of LifeKnown issueBlocker
Crash on BuildPrefabInstanceCorrespondingObjectMap when overriding nested prefab inside AssetDatabase.StartAssetEditing() block (1324978)
Scene ManagementKnown issueBlocker
Editor Crashes when performing Undo and Redo after duplicating Game Object with LEGO Model Asset component (1298503)
TemplatesKnown issueBlocker
Added: Added public API to specify the amount of memory reserved for the shared AssetBundle loading cache.
Asset BundlesAPI change
\--: NullReferenceException is thrown when typing in the Hierarchy window search bar (1360676)
Known IssuesKnown issueCaution
Editor crashes on UnityEditor.Unsupported:IsDestroyScriptableObject when applying changes to a custom asset (1353925)
Asset ImportersKnown issueCaution
\[Enlighten\] Fatal Error when closing the Editor while Generating Lighting (1354238)
Global IlluminationKnown issueCaution
\[LightProbes\] Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled (1052045)
Global IlluminationKnown issueCaution
Input.GetKey does not trigger when the mouse cursor is outside the Game window (1358134)
InputKnown issueCaution
Menu bar "Assets" submenu items are disabled after visualizing an asset's context menu in Project view (1346205)
LinuxKnown issueCaution
Linux Editor crashes at "\_XFreeX11XCBStructure" when loading tutorials (1323204)
LinuxKnown issueCaution
Performance in Game View is significantly impacted by Gfx.WaitForPresentOnGfxThread when a second monitor is connected (1327408)
MetalKnown issueCaution
\[Mono Upgrade\] CommandBuffer native plugin events hang in the Editor (1308216)
MonoKnown issueCaution
User can't easily configure location of both UPM and Asset Store package local cache (1317232)
PackmanKnown issueCaution
GarbageCollectAssets is triggered frequently when higher frame counts are set (1332708)
ProfilingKnown issueCaution
Poor profiler performance when navigating the timeline view and reviewing data with many threads (1339407)
ProfilingKnown issueCaution
Poor performance when loading or unloading a large Scene (1360901)
Scene ManagementKnown issueCaution
Crashes on mono\_class\_init when entering Play Mode after recompiling scripts (1262671)
ScriptingKnown issueCaution
Increased Script Assembly reload time (1323490)
ScriptingKnown issueCaution
Performance degradation when activating or deactivating uGUI GameObject (1348763)
ScriptingKnown issueCaution
Unity does not execute code weavers when the project is opened for the first time (1350116)
ScriptingKnown issueCaution
\[Editor\] The Scene's GameObjects textures are seemingly random and change colours depending on the Scene's Camera pos. (1337772)
VulkanKnown issueCaution
\[Linux\] Scene View doesn't render when opening new AR or VR Template project or pressing "Show Tutorials" (1362435)
XRKnown issueCautionLinux
Fixed spamming of Unity hub with infinite organisation info requests from Editor. (1358817)
Editor
Fixed occasional corrupt particle colors when using a Skinned Mesh Renderer in the Shape Module (1332410)
Particles
Mac computer running minimum macOS 10.13+ and Xcode 9.0 or higher.
iOSmacOS
Android SDK and Java Development Kit (JDK); IL2CPP scripting backend requires Android NDK.
Android
Windows 10 (64-bit), Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK
Universal Windows PlatformWindows
Desktop:
System Requirements
Windows 7 SP1+, macOS 10.13+, Ubuntu 18.04+
OSWindowsmacOS
Graphics card with DX10 (shader model 4.0) capabilities.
System Requirements
SSE2 instruction set support.
CPU
iOS player requires iOS 11.0 or higher.
System RequirementsiOS
OS 4.4 or later; ARMv7 CPU with NEON support; OpenGL ES 2.0 or later.
Android
Any recent desktop version of Firefox, Chrome, Edge or Safari.
WebGL
Windows 10 and a graphics card with DX10 (shader model 4.0) capabilities
Universal Windows PlatformWindows
Exported Android Gradle projects require Android Studio 3.4 and later to build
System RequirementsAndroid
Added auto sign in when logged into Unity account
Version ControlFeature
Add property PlayerSettings.Android.optimizedFramePacing API (1329232)
AndroidImprovement
Platform updates
BurstImprovement
Ammend CompilationPipeline.compilationFinished to include that it's currently not possible to build a player from a callback. (1338334)
ScriptingImprovement
Added Checkin and Update confirmation notification
Version ControlImprovement
Improved load time performance
Version ControlImprovement
XR: Reducing rendering latency in URP with Late Latching
XRImprovement
Fix cameras with depth only clear flickering or not rendering on Adreno devices. (1314872)
AndroidFix
Fixed a bug where a looping, streaming video could cause a Unity app to drop frames or freeze, if network latency was really high. (1341573)
AndroidFix
Fixed issue, where you would have stale touches present after touching the screen with multiple fingers. Previously Unity was incorrectly handling MotionEvent ACTION\_CANCEL event, and was only canceling one touch, where in reality all touches must be canceled. (1335140)
AndroidFix
Fixed selection highlight appearing above keyboard when "Hide Mobile Input" enabled (1313620)
AndroidFix
Fixed Animator.GetNextAnimatorClipInfo() methods not returning the expected result at the end of a transition. (1317097)
AnimationFix
Improved loading performances of import settings for models with a lot of animation clips. (1338096)
Asset ImportFix
Improved UI performance when generating many asset previews. (1340118)
Asset PipelineFix
Excluded Keyword Enums from caching in the material inspector to ensure changes from shader files propagate correctly. (1176077)
EditorFix
Fixed an issue where the tooltips for the labels are placed at a fix position. they now appear at the mouse cursor. (1332686)
EditorFix
Fixed UI not running any tests if run select on nested namespaces (DSTR-256).
EditorFix
Nested enumerator execution order fix (DSTR-227).
EditorFix
Fixed Editor crashing on EnlightenSceneMapping::GetTerrainChunkUVST when loading scene with corrupt Lighting Data Asset. (1325758)
GIFix
Fixed LightProbes.needsRetetrahedralization not getting invoked in IL2CPP builds. (1338514)
GIFix
Fixed a crash with accessing individual pixels on crunch compressed texture. This should now throw an error instead. (1314831)
GraphicsFix
Fixed corruption that can occur in font characters texture on some iOS 14 devices when using RequestCharactersInTexture. (1290509)
GraphicsFixiOS
Fixed FrameTimingManager produced incorrect frame time on Vulkan and DirectX12 (1274505)
GraphicsFix
Fixed renderingLayerMask issue with terrain tree rendering. (1324480)
GraphicsFix
Fixed sprite atlas generation for some ASTC block sizes (1327146)
GraphicsFixiOS
Fixed SRPBatcher not increasing CBuffer size when material shader is changed. (1353368)
GraphicsFix
Fixed GraphView group to allow drag and drop of nodes when edges are selected. (1348542)
GraphViewFix
Fixed so that pen and touch work in gameview. (1285873)
InputFix
Fixed Y coordinate being flipped in Windows Player when WarpCursorPosition in Input System. (1355722)
Input SystemFixWindows
Analytics temporary data no longer stored in a user accessible folder (1211659)
iOSFix
Fixed 'end Encoding' crash when force closing iOS application. (1329593)
iOSFix
Fixed query of Display native resolution. (1342424)
iOSFix
Reduced memory usage for small uploads in UnityWebRequest. (1355235)
iOSFix
Fixed an Editor crash when a HDRP Project was open with "(Unknown)" entries in the stacktrace when Playmode was entered. (1267460)
LinuxFix
Fixed crash when showing tooltips for ProBuilder buttons. (1335846)
LinuxFix
Fixed scene-with-scrollbar-horizontal-delete-doesnt-dirty-on-save test instability by calling Focus(). (1356609)
N/A (internal)Fix
Fixed pivot setting for Horizontal and Vertical billboard render modes. (1291175)
ParticlesFix
Fixed Articulation Bodies not being visualised in the Physics Debugger. (1343929)
PhysicsFix
Fixed Physics Debugger not reacting to filtering settings as expected. (1319356)
PhysicsFix
Ensure Prefab can't be instantiated with a Prefab asset as parent. (1276785)
PrefabsFix
Fixed double-clicking in some cases not opening the correct line. (1300479)
ScriptingFix
No longer print newlines for Debug.Log\* variants when StackTrace set to 'None'. (1332622)
ScriptingFixAndroid
Analytics no longer auto-activates on new project link.
ServicesFix
Updated analytics package. Constantly repopulating a list of strings was causing the inspector panel for the analytics tracker to spam autosave in some cases. (1150985)
ServicesFix
Fixed a bug with selectable (i.e. Button) where it's not shown as selected when it's re-enabled until selection is cleared manually.. (1342519)
uGUIFix
Fixed corruption of the stencil buffer caused by misplaced geometry used to pop masks. (1332741)
UI ToolkitFix
Fixed precision errors in gamma-linear conversions. (1317742)
UI ToolkitFix
Involve clipping with VisualElements that use the GroupTransform hint. (1328740)
UI ToolkitFix
Fixed C++ source code plugins failing to get copied to output build folder with executable only build type when the plugin is in a package that's referenced in the project. (1353677)
Universal Windows PlatformFixWindows
Fixed contextual menu not showing up in project view.
Version ControlFix
Fixed some namespace collisions with Antlr3.
Version ControlFix
Fixed SSO renew token after password change.
Version ControlFix
Fixed view not switching to workspace after creating an Enterprise Gluon workspace.
Version ControlFix
VideoPlayback leaked if destroyed while seeking. (1308317)
VideoFix
Added workaround for Safari IndexedDB bug. (1342163)
WebGLFixmacOS
Fixed error with prevViewport upon full screen resize
WebGLFix
Fixed Keyboard.current and Mouse.current to be immediately available in MonoBehaviour.Start() functions, instead of returning null. (1239007)
WebGLFix
Fixed occasional large values with Input.GetAxis (1208971)
WebGLFix
Fixed the new input system reporting incorrect keyboard key display names when using certain non-english keyboard layouts. (1337684)
WindowsFix
Fixed camera depth normals pass in XR. (1284715)
XRFix
Simplified UI: decluttered UI
Version ControlChange
Updated OpenXR Package to 1.2.8
XRChange

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