Crash on ParticleSystem\_ShapeModule\_CUSTOM\_set\_sprite\_Injected when changing the shape.sprite of a null ParticleSystem (1319658)
ShurikenKnown issueBlocker
Crash on ParticleSystem::EndUpdateAll (1311212)
ShurikenKnown issueBlocker
Crash on PAL\_LocalIPC\_IsConnected when IPC fails on launch (1319336)
Shader SystemKnown issueBlocker
Editor Crashes when performing Undo and Redo after duplicating Game Object with LEGO Model Asset component (1298503)
TemplatesKnown issueBlocker
Crash in physx::NpArticulationReducedCoordinate::createCache() when calling JointState.SaveJointState for unparented bodies (1264800)
PhysicsKnown issueBlocker
\[Linux\] Missing libdl.so library causes crash when entering Playmode for the second time or closing the Editor (1237642)
TemplatesKnown issueBlockerLinux
Cloth is broken when parent GameObject scale is lower than 1 and Surface Penetration constraints are set 0 (1319488)
ClothKnown issueCaution
FixedUpdate gets called multiple times before the first Update when Build is run on a Device (1318647)
MobileKnown issueCaution
"NullReferenceException: SerializedObject of SerializedProperty" is thrown when building Sprite Atlas (1318332)
2DKnown issueCaution
\[Profiler\] Timeline sample names from surrounding frames disappear when zooming or panning (1317697)
ProfilingKnown issueCaution
Linux Editor throws "X Server took longer than x miliseconds to respond to SetGtkWindowSizeAndPosition" error after opening (1309607)
LinuxKnown issueCautionServer
\[URP\] Unable to add "Overrides" in "Volume Profile" (1318535)
Universal RPKnown issueCaution
InputSystem's Mouse delta values do not change when the Cursor lockState is set to Locked (1248389)
LinuxKnown issueCaution
\[Performance Regression\] Importing an fbx model is noticeably slower when the model contains Animations (1265275)
Asset ImportersKnown issueCaution
\[URP Template\] Major performance drop in the Editor during Play Mode (1277222)
Shader SystemKnown issueCaution
Screen.dpi returns 0 on iPad Pro for projects built from 2019.4.16f1 (1300359)
MobileKnown issueCaution
Skinned Mesh Renderer's Bounds Extent is set to half of the Transform's Scale when using a Cloth Component (1209765)
ClothKnown issueCaution
Shader error db grows on each build (1317744)
Shader SystemKnown issueCaution
Editor crashes on RaiseException when allocating huge amount of memory (1313492)
SerializationKnown issueCaution
\[PolyBrush\] Something went wrong saving brush settings Warning is thrown when Saving a Brush after opening the PolyBrush Window (1315475)
PolybrushKnown issueCaution
Mac computer running minimum macOS 10.13+ and Xcode 9.0 or higher.
iOSmacOS
Android SDK and Java Development Kit (JDK); IL2CPP scripting backend requires Android NDK.
Android
Windows 10 (64-bit), Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK
Universal Windows PlatformWindows
Desktop:
System Requirements
Windows 7 SP1+, macOS 10.13+, Ubuntu 18.04+
OSWindowsmacOS
Graphics card with DX10 (shader model 4.0) capabilities.
System Requirements
SSE2 instruction set support.
CPU
iOS player requires iOS 11.0 or higher.
System RequirementsiOS
OS 4.4 or later; ARMv7 CPU with NEON support; OpenGL ES 2.0 or later.
Android
Any recent desktop version of Firefox, Chrome, Edge or Safari.
WebGL
Windows 10 and a graphics card with DX10 (shader model 4.0) capabilities
Universal Windows PlatformWindows
Exported Android Gradle projects require Android Studio 3.4 and later to build
System RequirementsAndroid
Fixed a rare unstable asset hash for assets with large metadata. (1285620)
Asset ImportFix
Fixed a DSPGraph/Burst player crash. (1297730)
AudioFixWindows
Fixed a ReorderableList GC issue due to registry usage. (1315466)
EditorFix
Fixed issue on Windows where mouse pointer did not hide while in Play mode. (1273522)
EditorFixWindows
A CopyDepth pass was previously included which allowed users script access to \_CameraDepthTarget but this has been removed on the metal GPU families that use Tile-based renderers (iOS, Silicon-GPU), fixed the performance decrease that caused this (1298799)
GraphicsFixiOS
Fixed a code signing issue of native plugins in Xcode projects. (1276317)
macOSFix
Fixed an issue when exported macOS Standalone player builds were refusing to launch and showing "<Unity app> was damaged and could not be opened" error when downloaded from the internet. (1304455)
macOSFix
Fixed a crash when the asset of a current opened scene had been deleted, a new scene asset was imported, with same GUID, and the user choose "reload". (1309393)
Scene ManagerFix
Fixed an issue when Application.quitting event was not raised when application was terminated from the OS side. (1309540)
ScriptingFix
Validate cyclic dependencies on assembly definition update (1293762)
ScriptingFix
Fixed a crash when using JSONUtility to deserialize objects that had Serialized References. (1296236)
SerializationFix
Fixed an issue where use cases for SerializedObject bindings would cause the Editor to crash. (1305198)