Fixed an issue where the AssetDatabase could unload active AssetBundle streams, causing object data to be incomplete (1256745, 1281356)
Asset PipelineFix
Fixed a bug where explicitly casting from an int to IntPtr would not sign extend the value.
BurstFix
Fixed a crash when a call to System.Diagnostics.Debugger.Break from a Burst-compiled job or function pointer was called without a debugger attached. (1304756)
BurstFix
Fixed an issue where Burst would erroneously error on BurstCompile.CompileFunctionPointer calls when building for the DOTS Runtime.
BurstFix
Fixed clang segmentation fault on iOS when member function debug information was emitted, it is disabled for this platform now.
BurstFixiOS
Fixed DOTS Runtime JobProducer Bursting code to support JobProducers with multiple generic arguments, complex job wrapper and generic jobs.
BurstFix
Fixed managed implementations of blend\_epi32 and mm256\_blend\_epi32 intrinsics on Mono
BurstFix
Intrinsics: Neon - fixed vget\_low and vget\_high producing suboptimal code
BurstFix
Fixed audio clip preview playback position when clicking on the waveform (1294273)
EditorFix
When installing the Windows editor, installing Linux Mono support alongside Linux IL2CPP support will no longer overwrite Linux IL2CPP support (1276104)
EditorFixWindowsLinux
Make reflection probe encoding independent of convolution type on mobile. (1269207)
Fixed issue where reflections flicker when using SRP Batcher and Custom SRP (1301727)
GraphicsFix
Missing clamp in spawn count when the system support reaping particles (1122404)
GraphicsFix
Fixed builtin deferred renderer using 2 extra encoders to just clear GBuffer (1277009)
iOSFix
Fixed Unity Framework warnings in built iOS project.
iOSFix
Fixed material batching and shadow rendering by making the particle system trail material optional. (1264831)
ParticlesFixiOS
Fixed ParticleSystemRenderer GetMeshes freezing when one of its meshes had been destroyed and had gone null. (1238765)
ParticlesFix
Allow CreateDelegate to work when the delegate type returns an integer, but the method type returns an enum. (1288796)
ScriptingFix
Fixed crash that would occur when we would attempt to deserialize and new a class that is not fully instantiated. (1293534)
ScriptingFix
Fixed incorrect UTC offset during daylight savings time transitions (1288231)
ScriptingFixAndroid
Fixed issue where CreateNLSocket on posix systems would return an incorrect handle. (1292368)
ScriptingFixLinux
Fixed a crash when trying to set keywords on a material that has no shader assigned (1297087)
ShadersFix
Fixed an issue where saving a ShaderVariantCollection could result in shaders missing from the file. (1293591)
ShadersFix
Fixed Editor failures due to shader compiler communication issues when using some VPN solutions.
ShadersFix
Fixed local keyword from UsePass not working in the shader that uses the pass (1292128)
ShadersFix
Fixed shader memory being attributed to ShaderLab instead of individual shaders (1292198)
ShadersFix
Fixed bug where changes to TextMesh.color could be rendered a frame too early. (1252193)
TextFix
Fixes performance of Line Renderer list of positions when its size is big enough to require scroll on the Inspector view (1296193)
UI ToolkitFix
\[MacOS\] UrlSource streaming stutters in Video Player (1227128)
VideoFixmacOS
Fixed a crash at startup that occurred if initial filesystem data triggered a heap resize. (1174367)
WebGLFix
Fixed rendering freezing when switching from windowed mode to exclusive fullscreen and back on D3D11 and D3D12 graphics API when Nahimic software is installed and NahimicOSD.dll injects itself into the game. (1265095)
WindowsFix
Fixed Windows player infrequently deadlocking when changing fullscreen modes on D3D11 and D3D12 graphics APIs.
WindowsFix
ApplicationInfo was not being properly populated on Lumin platfom. (1304736)
XRFix
Updated the verified AR Foundation related packages to 2.1.14. Please see the AR Foundation package changelog for details.
XRFix
Make the default skybox probe and ambient probe automatically baked until a first manual bake is done. (1250293)
GIChange
Updated verified Windows Mixed Reality package to version 2.6.0.